I'm new to GML, all hope is only for you :) Watching the development of your project with interest, you are great! I will continue to look for various bugs ...
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That's cool! I am beginner level programmer in GMS2 and it would be absolutely wonderful for me if you added the AI and weapon functionality just like in Wolfenstein 3D!
In any case, I will observe your project! Good luck in developing!
Dear Yal! Its all nice working but im facing some issue with terraincontrol object, when i click Play button my game freezing for 10 sec :(( I'll try compile with YYC but it didnt help. In the debug screen i saw just
"Pause event has been registered for this frame"
and "Pause event has been unregistered" after that
Please, how can i fix this? Thanks!
gms2 (ide 18.104.22.1684, runtime 22.214.171.1244)
Hello again H-Tech! At this morning I launched again and video driver crash happens ONLY in GMS2. in GMS 1 (1.4.1804) all work fine!
In GMS2 (2.2.0): Win32 function failed: HRESULT: 0x887a0005, Call: GR_D3D_Device->CreateDepthStencilState at line 505 in file \StateManagerM.cpp. On other desktop with R9 390 just BSOD with some ati.dll