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GabSire

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A member registered May 18, 2020 · View creator page →

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Hey, there's this little guy again.
I enjoyed the game and once I figured everything out I was good to go basically, however I really wished there was a visual indicator as to when the next bomb would hit, or perhaps make the shelter a little smaller to see it coming better. Other small things would be the character  being glued to the side of platforms, the moving right to left animation (no flip) and of course the dreaded exit button in the game over scene instead of a restart ;). 

Truly a little gem

Very nice & cute art all around ! A nice little concept and I enjoyed playing it.
 
Perhaps it's me, but I had trouble to figure out the level visual cues at first (roofs), what to avoid, etc. I reset many times in places I didn't necessarily expect to be reset, and backtracking, in my experience,  was very unforgiving. In fact, I can't for the life of me figure out how to get to that third heater :P

Nice sounds and visuals :). It's worth mentioning my five years old laptop could run it without any major problem. I second a visual cue for when you're about to die, perhaps an health bar slowly running out or something. I also feel another thing that could be added in the future without too much effort could be traps planted here and there, just an idea tho :P

Thanks :D

Thank you very much, yeah I can see where you're coming from :) thanks for playing !

Thank you man I'll see what I can do ;)

Thank you good sir,  fixed ;) I also agree on the controls ^^ will probably update in a later version when I'll have the time. Thanks for playing !

+1 for the 3D wall-thing & lighting. Fun concept, cute little game.

Very nice game. I like the variety of moves from each boss and how they telegraph them.