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fyret

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A member registered May 12, 2022 · View creator page →

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If you had asked me if I thought an ironsworn powered cozy game could exist yesterday, I would have said no. Today I am very happy to be proved wrong! I think you've really struck gold (iron?) with this. An unreasonable amount of my empty journals will be filled by this game. 

I will be watching the development of this closely. Thank you very much for making this. 

A solid pack of oracles. The options feel evocative and crafted with care. 

The world truths are very nice and evocative, and the quest starters are very fun. The suggested assets are always a plus too!

I'm always impressed by how people stretch the ironsworn base system for pre-gen adventures. This seems both fun and simple to run. There is enough info to paint the place but not enough to get in the way of the improvisational nature of the game. 

This is an incredibly clean and well put together "one page adventure". 

There is a clear understanding of how you would use this resource in play. You have just enough meat to get going, but nothing to get in the way. The layout is also very readable and nice. 

Absolutely beautiful play sheet. I can never remember how many ticks go with each level, so I appreciate having a little cheat sheet at the bottom. 

Some very solid ideas in here. I'm particularly taken by how "magic" is handled by in the warrior paths.

Wow! I love when oracles have such a tight and neat vision. This knows what it wants to execute on and delivers in spades. 

Very nice oracles that I could see people getting a lot of use out of. Particularly impressed by the simple adapting of current oracles to a different setting with some simple math.  

I didn't have a great idea on what a setting "expansion" would look like for Starforged, but this really opened my mind to the possibilities. Parts of this I'd have difficulty using during play, but at the core this presents an easy to use spark to get some great play going. 

Oh smart! Thanks for the tip.

The joke of "Dumped me because of pay the price :(" told me I was going to love this. Seeing the whole thing in motion proved me right. Can't wait to see more. 

Doing the lords work! As someone who plays in a more fantastical setting than base Starforged, I really appreciate having the older assets back. 

Great idea. Can't wait to see these in the wild. 

Very nice oracle. I can see this getting a lot of use in my solo game. It can be hard to RP these tender moments by yourself, but this basically solves the issue. 

Wow wow wow! This is clean, clear, and evocative. I am going to use this to run a one shot to introduce the game to some friends.

I really like the idea of building up the world around you through rumors. Definitely an idea I will add to my play!

I was already playing a Starforged game inspired by Wanderhome, so this hits the spot!

I really like the flavor of this asset. My one suggestion is that I'm struggling to envision when the 2nd ability comes up in the fiction. I really can picture what narrative situations occur around the first and last ability. I think you were able to make a really powerful but balanced asset!

Wow these are evocative and fun. That amber entry is particularly well done. I already have so many ideas swirling around because of that. 

Oh I haven't considered hacking another game to slot into Starforged. It is a very clever idea. Having never played Tether before, this was still very clear and easy to understand. 

"If your momentum is at max..." is such a good choice for that asset. It has an interesting interaction with taking impacts, which I think matches the flavor you were going for really well!

I really like ability three. I have been scratching my head trying to come up with a way to advance a lot of time forward. I really like how well it interfaces with the various tracks in the game. I'm probably just going to add this as a move in my personal game. Thank you!