Appreciate it! Hope you like it just as much if not more than you liked D.I.M. :)
FYRE Games
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We made a short narrative horror game called "D.I.M."!
Assume the role of a death row inmate who is offered freedom in exchange for helping to train an AI Chatbot what in means to be human in attempt for it to achieve full sentience.
Play Here: https://itch.io/jam/jamsepticeye/rate/3933325

That's so nice of you to say, thank you! We put a lot of focus into making sure this felt like a complete and polished experience. It took a few incredibly long night (special shoutout to Denice for staying up until 4am UK time to help us while we worked here in the US), but I'm really glad that it seems to have paid off in the end!
I also really hope you're able to continue working on your project! I know you had a few things that you weren't able to get to unfortunately, but the foundation of a really great wave shooter is there! Please let me know if you end up doing more with it, I'd love to play!
This was so fun! Really reminded me of that FNAF style realtime point and click stress. Visuals and atmosphere were on point and the world was so intriguing!
I got a bit tripped up accidentally changing directions a few times, and that made my kinda wish there was a dedicated "change directions" button, but it honestly wasn't too bad as long as I focused on the color of the UI! Honestly probably added an element of stress to the experience!
Genuinely killer job!
This was a BLAST! Definitely reminds me of being a little kid in the school computer lab and finding fun flash games when the teacher wasn't looking if that makes sense at all lol.
Definitely got myself engrossed in the game loop and felt myself wanting to keep coming back to get a higher score. The visuals also feel really well done.
I do really wish there was some audio here to really sell that player feedback, and if I had 1 gameplay critique, the ADS feels like it covers too much of the view, and the bullet positioning vs the center of the screen felt a bit strange (was never 100% sure if my shots were landing), but that didn't stop me from having a killer time with this!
Left a good rating for you :)
This game has such a cute idea behind it, and plays pretty smoothly too! I wish mechanics and goals were explained a tad more as I found myself getting a bit confused, but that could totally just be a "me" thing. Lots to be proud of here, and I hope you get lots of eyes on your work!
Also, much appreciation for you checking our our little game. That means a lot :)
This was so fun! Love the art and the fun little background story of it all! Great humor and overall well worth the play :)
I do wish there was a bit more variety in the sacrifices and the possible traits that can be associated with them, but I get that with jams like this, sometimes scaling back is a must haha
Overall, really, really solid! Definitely interested in checking out some of your other work when I have the chance!
This was a good time! Super cool environment and sense of atmosphere, and the 3D models have a lot of character!
I feel like it could have used some difficulty tweaks here and there, and I personally would've liked a bit more in-game context for things (seeing now that the game's page explains a good bit that isn't seen on the jam submission page), but overall this is a solid entry!
You should be super proud of this! Excited to check out your other works :)
Hi! Two of my friends and I put together a short first person narrative horror game for the jam called D.I.M.!
You control a death row inmate who’s offered a chance at freedom in exchange for helping to train a sentient AI chatbot called D.I.M.
Any comments and ratings are appreciated. Hope you like it!
Hello! Phantom Sloth, Denice Stout, and I put together a short first person narrative horror game for the jam called D.I.M.!
You control a death row inmate who’s offered a chance at freedom in exchange for helping to train a sentient AI chatbot called D.I.M.
Any comments and ratings are appreciated. Hope you like it!
Hi! Me and 2 friends of mine put together a short first person narrative horror game for the jam called D.I.M.!
You control a death row inmate who’s offered a chance at freedom in exchange for helping to train a sentient AI chatbot called D.I.M.
Any comments and ratings are appreciated. Hope you like it!
Thank you so much! Were incredible proud this when it came to submit the final version, and all 3 of us worked really hard to get it there!
If you like this, definitely don’t hesitate to check out those links at the end. My game Project Songbird has a super similar sense of atmosphere, and the 3D modeler Cody is doing some real funky sci-fi stuff with BOWLED!
Really really appreciate that, man! I have a new, much bigger game in the works now called Project Songbird that's nearing completion. Very different in style, but I hope you stick around to check it out :)
https://store.steampowered.com/app/3180410/Project_Songbird/
Thank you so so much for the kind words!! You don’t know how much it really means to hear that someone has gotten so much enjoyment out of this passion of mine. You’re doing more than you can imagine.
I’m working very hard on my next game, and it’s my most ambitious yet, so the support genuinely appreciated. Spread the word of the game however you can, and I hope to see you for the next one!
Hm... I saw something similar happen on a friend's computer once during the development of the game, but I was never able to recreate it myself. Would you be able to send me some pictures or preferably video of the issue? I believe it has something to do with Unity HDRP builds (or at least some default setting in the build) being incompatible with certain computer hardware. My email is conner.rush@fyregames.com. I do apologize for the issue, and I'll look into a fix in the near future.
- Conner Rush of FYRE Games
okay, I watched the video and I saw the error you were having. I know how to fix it, but I'll need a computer to do that, so the update might not be out until Friday or Saturday. The second ending actually still works, but the dialogue that's supposed to play to tell you what to do next wasn't triggered for some reason. If you decide to try it again, we're actually getting a steam release, so you can download it there. Otherwise, I loved the video and thank you so much for delving into the unknown!
I watched the video and I have to say that it was really funny and well put together. Also, my name is Conner, not Gunner :D. You also brought up our group name too, and the "misspelling" of FYRE. I will assure you that it's spelled FYRE for a reason. It's also in all caps for a reason while the Games in our name isn't.
I'm glad to see that you enjoyed it! I'm guessing you got the safe ending, but don't worry about the confusion, it's all summed up after playing through both times. Also, the enemy really wasn't made to be super difficult, just something to keep the player on their toes. If it faced too much of a challenge, you would kind of lose the immersion. I'm going to watch the video in a bit, but until then, thank for delving into the unknown!
I would just like to say thank you for the great review you left here. We were very, very pressed for time, so I'm glad to see that we could put something together that people enjoy in that time. I'll be sure to watch your video later too. Also, we are definitely planning on new games in the future., and are working to make our next one better than the last!







https://itch.io/jam/jamsepticeye/rate/3933325