Try increasing the value of 'startblock', for example:
@startblock $2000 "ORIGINATE"
Controls should work more smoothly now in v1.2. Previously, the game used delay loops for timing. I have rewritten this to run game loop on CIA timer, so now it runs a lot smoother with a consistent speed. Also, I've enabled diagonal movement, which should help the player make tight turns. Please give it a try and let me know what you think!
Thanks for the tip about the game name! I'll straighten that out.
The Deluxe version should be out in a month or so. That one will have 4-player simultaneous play with userport adapter, and multiple simultaneous bot opponents, which does increase the difficulty and fun! You can even set all players to bots and watch them battle it out.