Thank you for the feedback. I'm sorry if the game doesn't feel like it was made for the jam, but I can assure you it was. I already sent a more detailled reply about this matter to Astercode in the jam comments.
FunnyGameDev
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As I replied to Astercode in the jam comments, I did make the game during the jam, the newspaper and reviews at the end of a game with more than 10 points being the big impact and the spider the small thing. I'm sorry for this confusion and I will make my implementation of the theme clearer next time.
The spider (a small thing) leads to an hotel going bankrupt, as shown in the journal and with the reviews (big impact). This might not have been the best implementation of the theme, and I now see that I should have made it more obvious. However, I worked the entire saturday and sunday morning on this game, I did make it during the jam. Below are the propreties of the game project. It might be in French, but you can see at the bottom that the game project has been created after the start of the jam (saturday first november).

I'm sorry for writing such a long reply that might sound aggressive (if it did feel aggressive, it wasn't the point, and I sincerely apologize),but I just wanted to clear up this confusion. If that's part of the problem, I'll just add that I do not care about the cash prize (I know my games aren't good enough to win it) and that I just make games for fun, not for the competition. I participated in this jam because I had nothing to do this week-end, and I never finish the games I make outside of jams. Sorry for the confusion, I'll make my implementation of the theme more obvious next time.








