I love the idea that to damage opponent you take some damage too. It really made me think how to engage with enemy more strategically. But it was really hard to control once it gets more boost. Clicking "wasd" almost have no effect.
The number showing up during spin shows how many hole shifted from initial position. Technically, you should able tell where loaded slots are. I will make it more clear in the future. Thank you for taking time to play my game.
It kinda felt like dash and grapple are completely separate, as in there isn't way to combine and maneuver the map. Honestly dash alone might've been enough. Hitting enemies with fast paced movement was so satisfying.
Slot machine idea is good but it always seem to be land on downgrade which doesn't motivate the player to progress. Also it enemies doesn't seem to spawn more than 2 at a time which makes it very underwhelming.
Love the game. It is kinda tedious to wait to wheel to turn, number gets selected and next day to start. I can kinda addicted to if pacing was slightly faster.
It was bit tedious to spam click rotate button. Maybe make it click only once to switch to next section. Also lack of clarity for sprites,specially for the sauces. Few improvements and it's pretty solid game.