Oh! Normally for items you just click on the items tab, and then click on the item you want to use. Yeah that's intentional, but we can see how that can be tedious for some people
Funkybnuystudios
Creator of
Recent community posts
Thanks! We're glad you're liking it!
-We're working on implementing full controller support, first we're working on a few quality of life features for a big update and then we'll try and smoothen that out
-To use full screen, press f4 on your PC
-Not seeing the HP bar for enemies is intentional
-After the quality of life update we're planning on adding a translation for the Russian language, the old English in the dialogue is unique to the English version of the game. If you could, could you please tell us your native language so we can add this to our list of other translations to add as well?
Thank you!
As both of us devs at Funkybnuy are suckers for Heroes of Might and Magic (some elements had actually inspired our own game!), I loved this game! This is probably my favorite game in the whole jam! I can tell this was inspired by Heroes 3 (The best game in the series obviously)
However, there's some problems with UI that I thought I'd let you know about
-The beginning screen doesn't feel needed, since the premise is repeated a second time once you get to your land. As well, there seems to be some sort of transition error when loading the land in from the beginning cutscene screen. I reloaded the game multiple times and it always happened, so try to fix that if you can

- The word 'Peasents' is a misspelling, it should actually be "Peasants"

-Defence is also a misspelling, it should actually be Defense

Other than that, I loved this game! I'd totally buy this! 5 stars easily!
I had been looking forward to playing this game throughout the entire jam! However, I didn't get very far since I couldn't figure out the button on my PC for picking up items to deliver to the villagers. Maybe someday I could figure out the controls and play it again
The visuals are very well done, you really captured the feel of this being an actual Gameboy game you could find in stores! However, I wish there were more things to click on. Maybe it's just me being unable to figure out the controls, but I wish that signs could be interactable like characters are and some flavor text could appear or something. Maybe this is there and I couldn't figure out how to do it, but I'm unsure
The music is pretty good, but it gets repetitive after a while, not that I mind though 'cause it'll probably be stuck in my head!
Overall, this is a very interesting game, but I wish more could be done with it. Maybe add a tutorial or controls on the itch page?
This is a neat little game, it's quite fun to get around once figuring out what to do! Very impressive!
A few grievances, though not that much:
-As previous testers said, the music doesn't seem to fit the tone of type of game this is, it feels a bit too dramatic. Maybe lighten it up a little?
-There's a typo in the results screen, instead of "bubbles poped" it should be "bubbles popped"
Other than that, I really like it! Good job, it was very fun to play!
Sure, why not? (It's a Steam link though hope you don't mind)
This is the full game from our submission (the version we put in submissions is the demo!), we hope you enjoy: https://store.steampowered.com/app/2944090/Crimson_Snow_Deluxe/
Ooohhh, unfortunantly Android is very finicky with audio when it comes to works made with RPGMaker (the engine I made this onn, trust mee, I've tried to fix this issue on numerous occasions to no availl), aand I don't have ioss, sooo unfortunantly I can'tt, I'm sorryy X"<
But I'm glad you like the little skrimplyy! X>




