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funkle.joel

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A member registered Mar 17, 2022

Recent community posts

I honestly loved this game! It looks great, feels great, and I enjoyed the learning curve + difficulty. When the MVP ran out I wanted to keep playing!

I also think that some of the accessibility features are great examples of the "curb cut effect" where accessible design benefits everyone! Personally I found the -/+ symbols that supplement the magnet polarity to be a really helpful supplement to the colours to keep the "opposites attract" behaviour in my head.

My only nitpick is that I'm personally not a huge fan of the green pipes. My first issue is that the bright green pipe evokes Mario too strongly for me, and I think it's a bit of a missed opportunity to develop the game's own unique cyber-punk aesthetic.

Second, I don't love that the same pipe plays double-duty for spawning and as a switch for activating doors, and it feels a bit clunky to have two steps to pass through a door. (One way around this would be to have the robot zip up the pipe with the magnet like in the puzzles!)