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Funday Games

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A member registered Apr 09, 2024 · View creator page →

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Recent community posts

Thanks! We haven't heard about the FOV being insanely narrow before, we've checked in the office and it feels like it is as it should be. Are you playing in browser or as a download?

We're happy to steal your time!

Happy to hear it's not present in the Steam version and looking forward to the feedback.

Thanks for reporting that, you're completely right! 

Sorry about that, thanks for pointing it out! We've just pushed a fix for that - feel free to try again if you're up for it :)

That's a glitch we haven't heard about before, sorry about that. When did it happen and how did you resolve it?

Thanks so much for taking your time to report back! 10/10 favourite player :) 

This is not supposed to happen. Make sure to shut down the simulation immediately and go to the basement for...uhm...research purposes.

(Thanks for reporting, we'll see if we can fix that - not intended...in the demo at least...)

Wishlist accepted. We intend to add more sauce when launching. Stay tuned. Bzzz...

Sorry to hear that. Did you try another browser and did you enable hardware acceleration? Alternatively you can download the Windows version here on Itch or even better go to Steam and play :) 

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Thanks, means a lot :)

Hold our beer!

We've just released an update that should fix the problems in the browser - can you try again and see if it's fixed for you now? 

If it keeps causing issues in the browser we recommend downloading the build here on itch (or playing the demo version on Steam).

So are we, thanks! :)

We're seeing some issues (very rarely though) were some combinations of browsers and GPUs can't run webGPU (which is the tech we're using to render the visuals) - you might but one of those cases. Did you try either downloading the game here from itch or get the demo on Steam?

Let us know when you figure it out, we're struggling as well.

You really shouldn't eat rotten cheese James.

Horror? Maybe...who knows what comes next.

We've made a note about FOV/mouse sens to the backlog, thanks for pointing it out.

Thanks! <3

Thanks for the praise and the Berry Bury Berry reference isn't wrong :)

We've just updated the game with a fix to some similar cursor issues we saw, if you'd like to try again and tell us if the issues have been fixed for you, that'd be great!

HR will get back to you on that one.

We've just pushed an update that fixes the issues you've encountered. It's not always easy to have a build working as intended on both Steam and Itch - working in a browser comes with some constraints. That said, try again and let us know if the experience was better now :) 

Good point about the colour blindness, we'll put that on the backlog.

In the full version you'll have WAY more incremental gameplay to upgrade and evolve...and more mystery to unravel as well.

Thanks, we're already super psyched to make the full game!

Sorry to ruin your sleep. I'll report this to Margot from HR.

(thanks for the praise, it means a lot!)

Thanks! <3 

Sorry we're not actively supporting Linux. Is there any way that you can use Steam and try the demo there?

Thank you so much, that means the world to us! And thanks for taking the time to fill out the survey as well. Sadly we can't do Mac builds right now, but we'll see if its possible down the line.

Use Q to crouch if you play directly on Itch, if you use CTRL in a browser you exit the browser tab as SpinelessCoward says :) If you check the controls section in the settings menu it should say Q as well.

That should be fixed in the latest build (v0.0.220d)! Let us know if it is still an issue 

They're not mandatory, so don't get your hopes up!

Yes it should

Use Q to go back (esc just exits the fullscreen on Itch)

Sorry to hear you are struggling with performance issues. It's a prototype done by one guy in 5 weeks and there's definitely a whole lot of issues all over the place :) We think that it might be something happening with computers with only integrated (onboard) graphic cards (like Chromebooks). If we decided to pursue the game further it's something we'll look at among the first things.
Have a great day :)

...we feel like that's the best compliment we could get. Thank you!

Tell us more about that pink cell. Would that be more rare or how do you envision it? :)

Amazing that you found the survey, it's really helpful to us!

If we decide to expand on this prototype we'll for sure add auto save :) happy you like it!

We're happy you enjoyed it, thumbs up right back at ya!

Thank you, that means more than you can imagine!

Thank you for your contribution to Science*