Currently, I couldn't give you an exact date because we had minor problems among the project members, but setting that aside, it should be ready by the end of July. (Although we have cut down a bit on the characters that were going to be added, there will be approximately 10 new characters for now, 5 of them with definitive designs; the other 5 are more of a filler for the moment.)
Btw... sorry for the delayed response.
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You're referring to the first day of play? It's strange, I just played it like nothing happened. Well, I've actually checked the three days of play about 10 times because I'm programming the new version to see if I happen to break something in the progress, but everything about that part seems to be working fine. Excuse me, can I ask if there are any more details on that?
Buenas noches. Disculpa la demora de la respuesta, pero he estado bastante ocupado con algunos problemas familiares. Con respecto a tu pregunta... Veamos, si bien podria haber algo cercano a ello, no seria en la version 0.2a. Sino más bien en el cierre de la version 0.2. En esta agregaremos los personajes nuevos, los cuales van a ser unos 10 y todos los escenarios de la universidad, lamentablemente eso nos ha tomado todo el tiempo. Disculpe las molestias.
Hmm... Let's see, we're currently in the art phase, and I speculate that it will possibly take us until June of this year. There are many new designs, both for locations and characters, which should be at least 10 for this 0.2a version. We also want to change the interface, among other general points, so it will take time, but I must emphasize that this update would cover more than what 1.a, 1.b, and 1.c have covered.
Thank you for your honest review. Yes, in a way it is one of the changes we want to make in the future, to make it a bit more fluid for mobile users, although at the moment it is not possible. The last version was finished programming by me, the scriptwriter of the story, so my skills are not quite up to the job. But in some future, whether near or far, that will surely be fixed.
Hmm... If I'm not mistaken, there were 2 occasions, the first and second day, where there are certain conditions to observe some places in the house. I apologize in advance if that caused any problems. Fortunately, there will no longer be such conditions, at least not inside the protagonist's house.
Thanks for your suggestion. It's something I'm kind of trying to get the other team members to understand. Since we're very new at this we don't have much idea about how to reach out to new people and such, but leaving that aside, sooner or later we'll polish those details, there's no doubt about that.
There was a slight error in my grammar in this section, please read this part regarding the third paragraph:
Regarding the next version, we will be discussing its development over the next few days. The major update will come with the implementation of the university and new areas. However, to reach this, we first need to cover the remaining 2 days that the protagonist must spend at home. We are considering whether to release those 2 days in one single update or to release one day first and then the remaining day later. The development time will be the same, but you will be able to access at least part of the update earlier. In any case, we will be discussing this among the team members this week.
I thank you for your opinion and I'm glad to hear that you liked it. Yes, to be honest, I as the writer of this game, want to try to create a story that can give you as a player a continuous variable of choices and that each of them can affect more than one character. I still don't know how much can be implemented according to the point of view of the other members of the team, but we hope to be able to meet all possible expectations.
I'm sorry to hear that, originally, I had chosen to have that option at the bottom left of the screen, but the rest of the team wanted to put it in the options bar that appears in the small menu that you can access at the top right.
From your point of view, do you think that option should be more accessible?
Btw.. Thanks for your comment!
