Nice dynamic difficulty with the guards knocking themselves out. My fave parts were the slippery sections!
BrightPotato
Creator of
Recent community posts
Really fantastic. Great puzzle foundation, level progression, and I LOVE that the world map is also a puzzle. I was thinking about how I was going to solve it before I even unlocked all the nodes, which made it feel great to finally get to execute the solution. It concludes the structure and brings the theming home!
Thanks for the feedback! I would like to return to this project in the future, as the features we missed were the parts that made it into an actual game lol. I really wish we had put in those mechanics early! We wanted to have the player throw their own dice onto the battlefield, and then make some decisions for the combat roll. Conveying the info to the player also ended up being harder than anticipated, like you said. I'm still happy with it though, and it was fun to make haha. Glad you liked it!





