Amazing game! I love the style, world-building, and writing choices so far. The scene with Gia testing our new hardware felt sooo intimate. ๐ณ I love you, weird, sci fi, cyborg emotional mind-melding possibilities...
I wanted to let you know that I think I ran into a bug in the browser demo? I chose "Yes" to go through with Gina's job at my computer at home, but changed my mind and loaded my save; I did this because I had given a homeless person a map just outside her shop, and I wanted to see if I could get the promised 100 credits, and stop receiving the "poor" debuff every night before sleep. Even though the demo was probably close to being done, this is the kind of loose end I worry about in a resource/stress management game, lol.
When I loaded up my most recent save, I went to the computer and said "No" instead of "Yes", but it just said, "I'll do it later", and I wasn't able to access my emails. Deciding to see if I could check them afterward, I tried to interact with the computer again and say, "Yes"--but I couldn't click on the computer, or the chair, or even the window or the bed after that. Even loading my save and choosing "Yes" just closed the dialogue box, not letting me go through with the hack or click on anything in the room. Loading my save let me sleep for another night, but the terminal behaved the same--treated the "Yes" like a "No" and made everything in the room unclickable. ๐ค
Somehow I was able to resolve this and go through with the hack after refreshing the web page--I didn't want to try that initially because I wasn't sure I had my privacy settings set up in a way that would preserve my save files at all, but they turned out to be just fine. Maybe the save files are stored in cookies, and whatever issue wasn't letting me go through with the hack was stored in the cache? idk! just thought i'd let you know though :)
Thank you again for sharing your work! I've wishlisted the game on steam, and I'm looking forward to the full release! โบ
