Yay, that sounds great! All being well, I'll purchase on Monday. Can't wait ty try everything out! :D
Also I have such cosy memories of Harvest Moon! I never got to try the 64 version, but had fun with Gameboy ones. Happy days.
Thanks so much for the info and quick response! :D Hoping to buy this soon and try scaling up to 32x64. I'm excited that you have daily life animations in progress on your roadmap! Are you thinking of adding eating and drinking too? Either way, the 'water' animation looks like a decent substitute, but just thought I'd check. :)
Hiya :)
Nice additions! I especially like the purple hooded sweatshirt. Thanks for the hard work! :D
I'm still very new to game dev and pixel art but I'm hoping to eventually create a paper doll/composite sprite system for player character creation in my projects. I noticed at the mo the clothing hair, facial features and separate body parts are all front-facing. Are there plans to add the other directions? No rush. I'll be having a go in Krita with 'Single Head Games' assets too, but just wanted to check. :)
Ooo, these look great, but the CC BY-SA license is likely to cause problems for those releasing games to Steam who modify, given how DRM works and Steam's encryption. CC-BY is more Steam friendly while still requiring end-users to attribute to creators. Just from what I've learned as a newbie gamedev. Thought I'd mention just in case. I don't plan to modify so I'll likely use in my project. :)
Hi ^-^
That's great news! Thanks so much for your hard work, and I look forward to the updates! Adding characters sounds awesome too as I have been struggling with finding workable 32x64 sprites to build on and test with. The LPC character generator has been a close fit with 64x64 sprites complete with animations, but with dizzying licensing restrictions to navigate. I also considered scaling up the Mana Seed system sprites, but they're outside of my budget.
Please don't feel rushed on my account regarding characters or anything like that. I'm in the early stages of planning for a paper doll system so I can have character creation and gear changes as part of gameplay, but that's further down the line on my roadmap, and I'm moving slow as a newbie. :P I'm still building my main game map and interior locations, so I'm excited to see how your interior and exterior assets develop. :D
I really love all your sets, but they're really hard to use as tilesets/maps with assets overlapping into each other's grid cells for 32x32. I know for software like Krita you can set up a grid overlay so the cell boundaries are clear as you work. I've tentatively started making things myself, but I'm no artist. :D Please let us know if there are plans to update them to fit a little better? Your style and the variety are so awesome!
(I ended up posting here, but the canned foods are actually quite easy to use. I'm referring to sets like the professional kitchen for example.)