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FrozenDev

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A member registered May 12, 2015 · View creator page →

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(2 edits)

Amazing work as always! Very promising!

Feature request: Not sure if already possible in Rendera or not but one thing I really missed from the legacy rapier physics was angle ACE:s instead of just X&Y cordinates for everything. It would be so much easier with some "raycast at angle", "apply force at angle", "apply impulse at angle", "move character controller at angle" etc. And I mean X&Y angle, having Z separate is fine :)

Also not sure what the issue is but I can not get rendera to work outside of the sample C3p provided whatever I do. I can't get a single model to render even though I think I've set everything up exactly like in the rendera samples and WebGPU is off and WebGL2 is used. Any idea what I can be missing?