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frost_artbook18

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A member registered Aug 07, 2025 · View creator page →

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I have it in mind, but most likely not. The protagonist, meaning the player, is male. However, I am considering it for secondary characters, and if I see support, I will add interaction with that content.

I bought it and NO, it is not what you expected, it was not worth the 3 dollars

this work for MZ?

Hi, I'd like to know if the plugin is compatible with Mighthunter and Casper Gaming Plugins (CGMZ plugins), as those are the ones I'm using most often. I really want to use your plugin because I really liked the idea of animating enemies. While I'm at it, I'll ask: can I animate all four enemy abilities? And there's no limit to the number of status effects, right? I mean, how many status animations can I give an enemy? Is there no limit, or is there a limit? I'm not talking about frames; I know it's a maximum of 10 frames. Also, I'd like to know if you'll make a similar plugin for actors, meaning the player and their party members. To be clear, I'm using RPG Maker MZ for my project. I also want to know if you have any problem with it being used in an NSFW project.

Does this plugin also allow me to create custom scenarios, different from the existing ones? I'd like to know this before buying.

How many NPCs can I have active at the same time?

Also, if you try to get help from the developer on their discord, I'll tell you, no one answers you, the developer's discord is apparently dead.

The plugin doesn't work well, it gives me a position error even though it's set correctly like the others, it seems that it only works for 18 events which are very few for a game and even more so for a plugin that is supposed to focus on managing NPCs, but oh surprise it only handles 18 events and then it gives an error for no reason, you can literally say that it crashes by itself

How can I fix this? I already have everything set up as it is in the demo, but I can't do it. I get this (Cannot read property 'x' of undefined)

I had the same problem but I still don't have an answer or solution for it.

A question, does this plugin allow me to customize events and NCPs depending on the time the clock/plugin is in? Also, I would like to know if one is able to change the opacity of the time and the rest of the data, whenever one wants, you see in my game there are scenes that are animated, so to speak, and they take up a large part of the screen and it would look strange to see the clock in those scenes. Can I hide the clock at will or does it not have that feature?

Ready, I sent you a message with images so you could see it better. Sorry for not responding sooner. I didn't notice if there was a message.

Oh and I'm using the MZ version of RPG Maker.

Of course, the plugin with which I tried to use this other relationship plugin was (CGMZ_MenuCommandWindow), I tried to use the script call in this plugin and it didn't seem to work

Hello, I have some suggestions since I realized that the plugin does not let me use it with other plugins that I already have, and I do not know why, since I used the script call, to use it with those plugins that I already have, but it does not seem to work, I would appreciate it if you could make this plugin compatible with those of caper gaming, also if you could add the feature of selecting an ncp from the list and show a description and images that would be great, I think you could put the list on the left and those characteristics that I mentioned on the right, I think that would add personality to the plugin and its functions

Well, I'm trying to place a custom hud made up of 3 images that go below the time system counter, and with a conditional derivation command change the opacity of these 3 images but they tend to flicker. How can I fix that? If anyone knows about it, I would appreciate the help.

Oh, don't worry, I still liked what I saw, thanks for responding.

no for MZ?  u-u

I can modify them as I like, right?