i dont own trannys. no tranny is mine. also, if i had any then i would tell them to be nice to others and especially to you because you seem to need the kindness.
FrontalZp
Recent community posts
thats ok if its easily curable. maybe enemies take more dmg if you have it, thats good too. but if you get it out of the blue without a warning on consensual scenes like prostitution, thats not good. if it warns you before entering a scene that will give yo uthem, thats good too. its a huge update to have std passed on to babies so im wondering if thats going to be in it because in real life it can happen.
no. i did not say only that. stop trying to talk as though you have my permission to speak for me. that's acting badly, like elous and mean trannies who beat asians. stop replying to my posts. if i could block you to prevent it, i think it would be a good idea to do so just t onever have you reply at me again. im about to check your other comments and i hope their not as weird as your one here. seriously, wtf. sea witch is kinda "old" ugly. fortune teller is just bland, cecily is great, but big boss mama is just like a fat aunt that is abusive but you have to stay with her and stinks of rotting meat and gross sweat she cant reach into the folds of her fat to clean.
do you ever see anyone asking for bigger poop size? no. its a bad thing and most people dont like it. Its not really in the game, yet many overweight or compromised body people have to deal with it. Are some things in the game bad? yes, and the game happily shows it off. its a good game for that. Do you show off bigger poop size because people in your country have that problem? in simple words, no.
we still dont need bigger poop size, theres bigger bumhole size from being assualted various ways, which is cool but doesnt really show up in cgs that much as really visible and super gaping, which i would actually like.
So if you dont need to care about bigger poop size, you dont need to care about boobs being the cute way you like them so much.
If you dont end up adding bigger poop size, please be kind and add bigger boobo sizeo for pregnancys/breast rubbing/ that can be used for nipple insertions (her hands, toys, parasites, ....dumb men like myself that like big boobos).
Also, better very orange red hair because the red in the game is more e-girl/goth/scene PINK. I bought red hair, and it was pink, and it was a little dissapointing instead of "exciting".
-With love, FrontalZp "big natural boobo and good games lover"
i hate trannys for the most part too. Just too flashy and flamboyant i think. i know some gay people who act normal and i think thats WAY better then pretending to be pretty while being super muscular ripped AND envious of others. Its not a calm way of mind. those normal guys are cool tho. asian tranny guy that are cute, and act normal are cool too ;-) i wish all of them had NATURALLY big boobs tho (yes, estrogen pills to incrase boob size count as natural i think)
with love to eccma, even though eccma speaks like only hate in in their life.
see the kindness, some people share it, its ok to accept it. its okay to respond with it to those who are kind to you.
Im sharing it with you. Its not likely everyone will. Thats just life, so try to see it and enjoy it when youre given it. that makes people happy. It wont make everything better, but it makes life a little LESS worse, and thats good!
actually, i totally get it, and im brown myself. im male though. i have small tits too. nobody says im pretty or that my small man tits are pretty either. i understand.
its about the feeling of grabbing a big bag of marshmallows and the FUN of the squishyness and bouncyness and springyness it brings.
small tits have their place, but its not hard to enjoy a full hand of things that make people happy.
TLDR: im just saying add a thing that, for some, equals happiness.
Additional: if you want something bad to add (i think you do ^_^ ) add big boobs. The whole world has been subliminally taught through advertising and marketing, and modeling, and porn to like big boobs, and thats horrible in its own way... but then you can also add nipple insertion scenes... and isnt that the kind of thing you're goign for in the game? im lv 21 in game btw ;-)
Its game. Its good to make bigger boob for pregnancy stages. Give the people and yourself what you desire. Most everyone desires big boob. Can make layer images for big boob at multiple stages of preg included to all scenes?
can add boobs growing because of playing with them too much or milking too much? boob play makes big boob in any country if you want realism.
Look how many people want cecily boob images. ^_^ Everyone like cecily. I want cecily nipple insertion scenes.
theres subscribestar, and buymeacoffee, and go figure, onlyfans which isnt just human content but also for content creaters of all kinds. one subscription could get you a link for a discord channel to download it. i think discord and onlyfans can be integrated together. it just takes the right bot that can check the api of both, which isnt so far fetched. other than that, theres lots of sites that do exactly that.
lots of sites have "visit our discord to see instructions on paying for and downloading the game" they just set up a bot or something. i know guys who have used twitch bots that raise your discord status of different tiers, if you donate on their twitch page, and the higher tiers have the downloads. only problem with that, is needing them to have a user submitted role (they can click to attain) for 18+ role. then you just have the 18+ role along with an appropriate donation role be allowed access to a channel with the downloads. kinda simple.
the issue with it is that donators automatically get the game, and people who have only paid on discord might not feel as incentived to donate to your twitch.
you will, of course, provide me a fre key for the game, for sticking up for you in the hard times, right? my messages are open ^^
also, i was surprised that there wasnt a minotaur that slams a long handled but smal end hammer, that it also uses to slowly spin forward on top of like a pole dancer, and ejacs a few slow moving projectiles at an upwards angle say 15' from the top center, as to keep the projectiles near and focus them in the path behind the minotaur. You know, minotaurs always charge, and have members with a head that looks like 4 human heads smooshed together. everybody loves minotaurs. you need a cow in a mushroom game. it could charge forward with its hammer on the ground, so the attack range is long and you can't dash through, but have to jump instead.
free key for the support and brainstorm session?
and yeah, really add that disclaimer in your game, and ask for a review, and have the character address that she looks young but she really isnt because they're fox "spirits" that actually age slowly but are hundreds of years old and age visually very slowly. im not into it but some guys like that mature stuff. it will fit right in. tell you wont fit right in though, me in a 21 year old fox spirit because id probably just be too big and it would just be too uncomfortable.
*edit* for a fox, even 15 would be 4x and some for the average lifespan for a fox, and average human lifespan being 80 years, that would make her 320 years old at least
*edit end*
thats a fox, not a human. what the hell. in fox years, they're all under 18. have yo useen a 21 year old fox? theres not that many out there, and if they were, they'd be fuggin ugly old.
for perpective, a normally near to dead fox would be around what, 3-4 years age according to girl would have to be saying she's half a human year old to be a teen?that means for an adult, they WOULD be saying they're half a years old, yet the developer make it look much older than that, and i've known asian girls who looked younger and were years into adulthood (18-21+). if you go by how much older the dev made it look, while the appearance may be small and diminuitive, if the change of fox's human appearance age to that of her fox self, she would be much older on paper even with the diminuative state. Theres lots of animated content thats even been shown on live television of adult characters that have somehow transformed into gnederless chibi versions of themself that have been "naked" on screen and have passed censorships.
Though its not likely the fox girl is half a year old, so the alternative is she's 26 going by statistics, and not just the visual looks.
Do you follow statistics, or do you follow looks, and i have some asian female friends that would fight you in court over how they looked if you ever try to ban them from an "of age" show, party, bar, nightclub, or event. They would win too based on statistics. Let's be honest, youre hosting porn for long legged pixel characatures of women that you're fine with showing off, and short stubbly pixel 8bit retro monster women you cant really jerk off to so you dont think they matter enough to moderate like this.
yet you have underage characters being body swapped or transformed into full grown women that you then allow nude content of, and you allow 8bit stubby women to be freely galivanting around with who knows what age and who knows what on which is left to the imagination of the sick (little joke) people who play these myself included.
why do you need patreon when you can release a mainstay game version, and a version with extended features for a premium price of at leas $X amount.
Dont worry about accusations of child imagery, because your game is drawn images and not photo images, its all speculation and their ages are whatever you say they are. Its images drawn in satire.
Its against the law if you say that theyre underage though, in most places, and it could also be the case for the location itch.io company headquarters is at, potentially, characters are only 18. age restrictions range depending on the place, but 21 is accepted in most areas of the world.
that makes great sense. i have seen games that run a qte before setting up into the animations or even opening up something like that. some have used their own battle window, something similar to the fight window, that the game switches between, then gives the animation widow when one is triggered but on top of the current window, because the battle and qte alternate.
strnge that the qte is maybe considered animation by default, and perhaps theres a way for making it not take on the properties or ignoring the properties of the animation speed setting. i want fast animations, but normal qte.
i also want minotaurs. maybe also she-minotaurs with he-members. im not into furry, but i accept she-minotaurs as a "Tear-iffic" opponent.
How many times have you been asked to add heavier armor?
there is no weight limit to worn armor, or is there? (Hypothetical for thought)
Theres good armor for early game to add a little defense with the civilian set.
Does the bonuses provided by these sets scale with level? Maybe they would do better to scale with the stats, under an overall percentage based on the character level.
Example, because people enjoy misunderstanding(all you punks that dislike math, tune out)
say theres an overall possible improvment of armor stats by 50% for warrior, 30% for succubus. say every 1 str is .1 % added defence, and 1 wis is .05% added defense to armors.
Alternatively, large increases to a single armor piece, with an attribute matching to a specific slot's armor.
Nearly everyone understands putting stats into wisdom for more mgc atk, or into str for more phys dmg, but does anyone thing of armor bonuses? Not many. Its an underappreciated facet of maximizing gameplay.
so someone diligently practicing magic can still gain wisdom (think of it as like magic hardening of the skin, small improvement for combat (very small haha, well youre a mage ya'know?) or getting those gym hours in if you put stat points into str, you got that chest that stops those random people test punches.
you can also specialize armor to gain bonuses from multiple stats, or require multiple stats to wear.
i understand succ is rogue, but i wanna wear heavy armor and frick. lol.
two warnings, yeppers. sure did. even after noticing it the first time. i actually forgot and disregarded the tiny text and caused the problem, then did it again to reset the mtl file before i started my own customized work on the eng folder texts. thanks for reminding me to get to that today. i forgot i was going to do that too.
Im not someone who likes to forget things either. i want to remember a happy life, not like thats possible nowadays with everything ive actually chosen to forget.
happy gaming and translating.
the length issue isnt important, just so long as you can divide the inputs into 5k char segments, then save them as a format google accepts OR save as txt then use a file converter for the right thing that google accepts OR just input the 5k segments as plain text into their website (all with the bot i guess), and then put it together nicely (as an added bonus in the backend, include a file comparison of formatting (but not length check because of character differences) for the original file texts vs output texts and then its all pretty good.
im playing 8.1.1 now and ive noticed the arena leeruii guy in front yard had some "bad english". seemed like the word "Pray" was supposed to be used but instead the word "Saint" was there.
easy for me to fix in the eng text file. i even thought about doing personal checks of each text file on a new update and then re-updating the files with my already pre-existing translation efforts, but contemplated that there may be small game changes made to them by the dev which would make my efforts far too "indulgent" and incomprehensible to attempt work on.
if the program detected changes in the original (chinese?) text files written by the dev, then perhaps it could single those out and only attempt to translate those, which would make inputting untranslated text into google much easier after an update. Not sure if its better to detect chinese characters or detect what hasnt been run through a translator yet, though i think the latter is more obvious as then it acts like its own update engine instead of a whole replacement program. <--
My brain tooted, though that usually means i had a great idea. Brain just wants to brain and enjoy that it thinks its right.
Would a program reading multiple types of file formats take a long time to do things, even if its techinically two programs in a single window page, each with their own "simiplified button". Press here to start 1/2 translation functions(checking untranslated? saving into mtl). Press here to start 2/2/ by google translation (copying saved info to proper file format, and uploading to google, and getting result, and modifying the text files, maybe a format check vs 1/2 saved data or overall text file.)
i know theres a lot of programmers that have had to find large programs that each have one or more features that they need, and they have had to snippet and frankenstien them to work together, which is the hard part because sometimes people dont like to perform "exclusivity" coding wheras the coding can mostly function on its own if you copy a part of it that you need. When the code for one feature is segmented across many different areas and convoluted people hate that.
one single command you might need could be eons away from the bulk of the wanted feature's code.
i once heard of a program that checks codoe, mostly used for game codes and that checks what parts are not connected to anything, or are just not doing anything, or may have conflictions depending on your use for it. cant remember the name, but big devs used it to run a thorough check of their work, and you could select an area of code and say to the checker that its a feature on its own and supposed to have said number of references and connect to a certain other feature, then it would check if its working right for that.
god-level backcheck, and could be a whole job on its own to use it given what it can do. it cant make code, but you can tell it what youre doing and get it to overlook your progress(most handy) and catch any issues.
Allow us to drag and drop the .txt files from the game's language folders into the program's window for input,
Then have the program translate just that one .txt file by automatically entering up to 5000 lines into google and returning the result with formatting and repeat if any more lines are present. (google seems to keep formatting of the 6 online translation tools I've tried today including deepl and reverso, etc).
I've tried to use the tool for recent updates and there seems to be some sort of snag with the usage and utility.
Some files don't get translated. Some files, If translated by hand already in the MTL language folder, will revert back to the result from the default translation of the chinese language folder
(right now the .txt files with newer content end up with the later parts of the file untranslated.).
I've noticed that inputting over 5000 character count into google's translation tool actually gives you your full results, but with the caveat that you can only view 5000 characters and copy only those at a time.
This request is only due to the stupidity of manually selecting the untranslated parts of the text files in the MTL folder after i used the tool, translating the remaining untranslated results through google's translator in painstaking copy pasting and scrolling and recopying back into the .txt files. I had then used the tool once more but the MTL file texts i had manually translated were all replaced by the default results from the chinese folder's text inputs. Perhaps you could add a checkmark button and feature for seeing which files will be translated and selecting which files you want to translate and also a feature for changing the game's main text files. I think that the game's English text folder will get a visit next...with my banhammer of wasted effort.
Also, you don't know what kind of tool you have in terms of the utility and the monetization you could easily get from it for such said features, since most translation sites will only translate only so much character count with each translation request (with google being partly an exception).
Your program seems to have the capability to do multiple smaller translations (within the limit of whatever translator engine you decide on) and if that's true, then there's happily no real limit to your translation count, which most of those sites monetize for. Though, they don't have standalone programs, and they need features for "writing a translation into a new file .txt or other type", "replacing the contents of a currently existing .txt or other file type with the output translation", or "adding the translation results into an existing .txt file after the present contents."
It would be a pleasant change to select one of the game's text files in the chinese folder and have it replace the contents of the matching file in the game's english text folder. Alternatively, although on a similar journey, it would be nice to use the tool on just the text files in the english folder that have new content, and thus newly added chinese to them, in order to fully translate them. For example, copy the chinese only, put that into your tool, delete the text file's chinese, and have the tool write the translation by adding it into the text file (with careful positioning of what you copy and what lines you leave open, you know what i mean "Enter key or Shift+Enter" key press users, and even you "i like to press enter after every end paragraph" people.
I'm not sure if this project is kept updated, But good luck to you in life even so!