inherent dominance and submission of player-creator relationship...
q1
Creator of
Recent community posts
as ai hype starts to die down a bit, i feel that some space lets up for conversations like this. well, maybe it's wrong to say ai hype is dying down. maybe we're all just getting used to talking and thinking about it.
> since when do we all believe in the sanctity of copyright and in the immortal human soul?
it is so unfortunate how "ai" use has been pushed by corporations as a means of cutting costs and accelerating productivity. and im happy that our creative communities have taken such a strong stance against that. at the same time there are genuine ways of artistic exploration using these tools and methods, ones that dont benefit these corps. so yes i agree!
on a serious note, something i appreciated about this game was how most of its choices was between L being honest and L being reserved. i tend to be a more reserved person, but here it was easy to see the ways the closed-off choices led to him feeling disconnected and lonely. i didn't always choose the honest options. but it's made me a bit more aware of moments in real life where i want to be more honest, and where that might lead to a more genuine connection :-)
sick! at times feels like it's getting easier the more upgrades i get, but still the blood loss manages to sneak up on me. from a couple runs my best is like 15 but i can see myself getting a lot better the more i play. dunno if there's any interesting bosses down the line but would be cool to see more variety in attackers




















