great
q1
Creator of
Recent community posts
on a serious note, something i appreciated about this game was how most of its choices was between L being honest and L being reserved. i tend to be a more reserved person, but here it was easy to see the ways the closed-off choices led to him feeling disconnected and lonely. i didn't always choose the honest options. but it's made me a bit more aware of moments in real life where i want to be more honest, and where that might lead to a more genuine connection :-)
sick! at times feels like it's getting easier the more upgrades i get, but still the blood loss manages to sneak up on me. from a couple runs my best is like 15 but i can see myself getting a lot better the more i play. dunno if there's any interesting bosses down the line but would be cool to see more variety in attackers
this is a common issue on mac when it comes to unity games :( the way i got it to work was by clicking "Show Package Contents" on the app, navigating to "Contents > MacOS > Meet Me at The Worker's Club", then opening a terminal session and typing:
chmod +x {path_of_file_in_MacOS}
then all you have to do is right click > Open on the app.
vibes are hotttt. a real videogame video game :) some levels have this hotel lobby vibe while others feel like fishtanks with the bullets swimming around. love all the little animations, the bullets folding over when they kill you, red liquid sloshing around the containers. super flow state play. also, that last level was absolutely brutal--i spent a full hour just locked in trying to beat it. the time i spent there probably more than doubles the amount of time i spent on the rest of the game.
suggestion: it'd be sick if you could catch the shots you miss on the other side. i know the shot-catcher's on your backside, but...


















