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q1

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A member registered Sep 26, 2018 · View creator page →

Creator of

Recent community posts

great

woww its a deimos extravaganza...!!

i enjoyed wandering through deimos hotel. i never found my room but i left a bunch of them. i wonder who i am and what kind of room i am meant to be in and why it's not any of the ones i encountered

love these ambiences and the sound of the buttons which sound like they could be in the recordings themselves. i enjoyed trying to put the people as close together as physically possible

on a serious note, something i appreciated about this game was how most of its choices was between L being honest and L being reserved. i tend to be a more reserved person, but here it was easy to see the ways the closed-off choices led to him feeling disconnected and lonely. i didn't always choose the honest options. but it's made me a bit more aware of moments in real life where i want to be more honest, and where that might lead to a more genuine connection :-)

played this game earlier today and ended up getting laid. This game works

the abc track is soo good

lovely texture

wonderful :)

thank you! there is no end to this game, but it is possible to end up in a dead-end room.

sick! at times feels like it's getting easier the more upgrades i get, but still the blood loss manages to sneak up on me. from a couple runs my best is like 15 but i can see myself getting a lot better the more i play. dunno if there's any interesting bosses down the line but would be cool to see more variety in attackers

<3

thank you computer james it means a lot that this feeling is shared :) speaking of scanning, do you know about the restroom archive? it's a very specific kind of place archive that i enjoyed perusing

beautiful typography

ay thanks adam :) and sorry for that grave mistake, how does 0.1% equity on my minecraft folder sound as compensation

It's about translation, but you can create something from scratch—so is it ok to create a game in a completely different language? Then it wouldn't have been translated, it would just be the original text. If so then should I provide an English translation? Thanks!

soo sweet :)

it's like playing one of those youtube shorts where a shape bounces around and gets faster every time it hits a wall and also goes "plink"

really great--how is this my first time playing a non-english bitsy? i love the way the office space hammers home the message as this cramped, opaque labyrinth that people can get lost and divided in.

oh, this is nicely written. love how each line is almost its own fragmented thought

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i spent what felt like a good amount of time trying to beat it on my own before i noticed you had a walkthrough (love a game that has a text walkthrough) and i started following it, only to at some point scroll all the way down and be met dumbfounded by that last line

also yea love that piece

thanks tally :)

cute!

brutal

high score 28 :) fun

aching and beautiful

this is awesome :) i knew nothing about jon bois but i read the first chapter of 17776 many years ago and i thought this reminded me of that! (i'm reading through 17776 now.) how did you find this?

i experienced the same but i'm thinking maybe i just need to Dive a few more times to know if it's True

wonderful playing this game with my friend thats into birds

:(

wapor wave

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tickles my ears (and my eyes)

short n sweet!

wow this is hard, managed to get one on the last commenter though :) 7

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this is a common issue on mac when it comes to unity games :( the way i got it to work was by clicking "Show Package Contents" on the app, navigating to "Contents > MacOS > Meet Me at The Worker's Club", then opening a terminal session and typing:

chmod +x {path_of_file_in_MacOS}

then all you have to do is right click > Open on the app.

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vibes are hotttt. a real videogame video game :) some levels have this hotel lobby vibe while others feel like fishtanks with the bullets swimming around. love all the little animations, the bullets folding over when they kill you, red liquid sloshing around the containers. super flow state play. also, that last level was absolutely brutal--i spent a full hour just locked in trying to beat it. the time i spent there probably more than doubles the amount of time i spent on the rest of the game.

suggestion: it'd be sick if you could catch the shots you miss on the other side. i know the shot-catcher's on your backside, but... 

it's really, really happening!

i got 88! also, i did not realize that bouncing off the wall added to your score. so i thought you could theoretically wait forever in a good spot... 

so interesting that it's turn based! being more used to action games i was rapidly circling in on numbers, but on my second go i enjoyed making precise choices and sitting back. i think it's fun both ways though. have you thought about a timed mode?

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it definitely took a while but my high score is 212!!!

update: 319. i'm INSANE

youve carved out the shape of a bird!