Hey there! This took me a little bit to learn how to fully work and adjust, but this phone system has been working great for my next title. I'll be sure to give credit when I release it. Thank you~
Froey
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Hey y'all. Just saw the updated build in my feed and to see what it was about and saw the thread here. Not sure where y'all are regarding running on the game on Linux, but thought I leave a note for other users.
I did a quick download of the new 1.1.01 version from Sophie on my Linux Mint machine, extracted the folder from the zip to my games folder, and in the main folder run 'Spapa1.1sh'
This will run a script/command to launch the game on Linux.
Once the game ran I found the shortcut as 'Spapa1.1' in my menu (can search or look under all applications) which I can rename, change the icon, move into my games folder in the menu, etc.
Ren'py games are a little weird on Linux, but this is similar with any other Ren'Py game I've download on itch. Just requires a few minutes of fiddling around. Hope this helps anyone!
Just finished the demo. This is a great start! I'm sure y'all have a lot of work ahead of y'all, but this looks promising. I love the character designs, but what I really appreciate throughout is the background art all throughout with the combination of high contrast colors and pixel art. The sound design and what music there was is also a delight~
One minor note, I had to revert the font to deja vu sans in the accessibility menu due to readability. I usually don't do too well with a lot of modern pixel fonts. Just an accessibility thing for myself personally. This is just a demo though, I'm sure y'all plan to do a lot of stuff regarding the UI later on.
Looking forward to the full release~
A short but lovely story. I love both Yara and Aparecida, how they look after and comfort each other. When they hugged I felt joy seeing these two together, moreso during the ending scene of them in front of their new home in one of the endings. Regardless of which choice the player takes, it's nice to see they'll have a happy ending, regardless of what the characters go through.
(I also love Yara's design~)