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Friskzips

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A member registered Feb 07, 2021 · View creator page →

Creator of

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A fun puzzle game, I like it. it's not that ambitious but it felt like it accomplish completely what it tries to do. 
Maybe the art could've been better especially for the elevators, the skill check puzzle felt kinda redundant because it wasn't a puzzle and it was kinda easy compared to the rest and maybe it is intended but I feel like it's kinda of annoying to have to go back all the way to the start to finish the game + putting all the codes again, but it felt kinda like it was meant to be like this but as a game I think that section could've benefit if there was a timer or something to make it more interesting.
Overall a solid experience.

The game felt kinda confusing but the art was pretty cool and the drawing mechanic was pretty interesting.

I didn't finish the game because the mechanics about writing what shape and what color the fish was  didn't work that well to me, maybe it would've been better if even those were checklists too, maybe a submit button that would give hints about what you did wrong to give more feedback to the player could've been a great addion plus a timer showing when the fish would escape.
But overall is pretty a good game

Thanks, who knows maybe in the future we might try this concept again, we had a lot of interesting ideas.

I played the game and it takes kinda of a long time to get to the static with text, the meaning behind the game is intersting but I feel like the minigames are too few and too repetitive to actually want to get to that point and I tried to do nothing during the minigames and the game kept going even though I was bankrupt
But for the rest I think that the game is fine, the art and the music is pretty good

thanks

Thanks for the feedback glad you enjoyed it.

(1 edit)

the replay ghost and the screen flipping are really cool mechanics

maybe the levels could have been a little bit longer or harder i dont even want to compete on the leaderboard because the levels are so simple that probably everyone already found the almost perfect record.

 ops i think i forgot some stuff the plant minigame is broken or is super rare because it never appeared to me, the pipe minigame should have clearer hitboxes because sometimes it is kinda janky and it shoud be more clear when your score is saved on the leaderboard.

yeah probably next time I am hopefully going to work more on those damn tutorials.

Thanks for the feedback

bruh well i guess i failed at game design lol

yes i probably could have done that now that i think about it.

Thanks for the suggestion.

ok thanks for the feedback

(2 edits)

cool game

but i dont think it really fit the theme, i get it that there is the unstable reactor but i think it should've been something more.

the cat minigame is too slow considering the other minigame and there should've been a restart or main menu button(definitely not because i was trying to get the leaderboard and i needed to refresh the page everytime there was that minigame).

its kinda weird 
the controls are pretty confusing there should be a tooltip that tell what they do ingame
I dont think the gameplay work well together
and the artstyle is not really that coherent

but the idea looks intersting.

I like this type of game
but i think this game should have a leaderboard and i didnt felt like the difficult level was increasing

perfect game

maybe the art style could've been less generic

but overall good game

true

Cool game maybe there could've been something more.
but why no leaderboard?

Yea it's hard i couldn't make it easier, if you want to see how the game goes after that there is a gameplay in the page.

yes still was pretty fun and professional probably if this is the quality your team is going for, you could even do a commercial game.

I think the itch.io browser build is broken

anyway i think that this game fit well the theme

there isnt really a lot to say

maybe the platform level could've been easier.

The gameplay is pretty cool.

I feel like the item system is a bit redundant.

but overall, I feel like the game could've fit better the theme and i feel like the platform mechanic is kind of weak.

I dont think that the game fit well the theme it could have been a little bit more unstable
but the graphics and the gameplay are cool.

Pretty tough shooter

I like the kick/push mechanic.

The acceleration of the character kind of makes it really frustrating to dodge bullets, and I feel like the AI could have been better.

But I think that this game doesn't fit the theme very well. Yes, I understand the mechanics with the weapon, but I feel like it could have been something more interesting.

ok, thanks for trying the game.

The graphics are really cool, but I feel like they are here just to show off because they don't get used that much.

I wish reactor control was more complex.

but it's still impressive.

Yeah, sorry, I was trying to make a painful game. If you want, you can see the gameplay. You aren't missing anything anyway.

The graphic is outstanding, but I feel like this kind of makes everything else feel unpolished and not really interesting.

But it's a good starting point for something bigger.

Thanks yea i still im trying to learn how to make mechanics simple to understand without a boring tutorial

There are the controls in the pause menu.

pretty cool rythm game

thanks and i see what i can do with the heart

thanks for the feedback i probably will change the stuff you said

there is a checkpoint if you interact with the golden statue

thanks

thanks, i kinda used all of the days for this and the effects were one of my main focus

thanks

?

do you know the bug

i guess you are right