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freyndeer

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A member registered Nov 05, 2020

Recent community posts

way to prove that you along with you with the help of your content generation tool can make something original, never before seen, nothing at all like the other games you've promted here 

(2 edits)

Not wanting to implement a toggle for genders and sexual encounters isn't a stand against homophobia or heterophobia. When these encounters are mandatory, all it does is force people who would rather not look at whatever they'd rather not look at in order to progress. Some people play for their preference, even less people love to watch both, and it sounds like this is only for those few. If I'm understanding what you're going for, then making a game focused on the bisexual crowd is awesome and I wish you the best. Unfortunately for me, it's not what I'm looking for.

just give a gift to every girl in the final night. It seemed pretty obvious to me, and generally I'm pretty dumb with puzzles.

Generative AI has it's purposes, especially in language, but this? No. Hell no, a hundred times over. Using tools to produce a product, that's all game creation is, sure. But that's not what this is, this is a construction of generative images over generated text, absolutely no passion at all, there's barely a sliver of creativity when the words weren't even written by the sole "developer".

(1 edit)

Lots of RNG

If you need help on how the girls function, spoilers below

This is the method I used, and it is a ton of luck.

Chica and Bonnie will always go to the right and left doors respectively, you do not need to look at the cameras for them ever as it just wastes too much power. Instead, wear headphones and listen for steps from your left ear or right ear.

Foxy will always attack the left door, and it's hard to know when she's coming and impossible for me to react with the sound alone so keep a camera right outside that door and check it periodically, her running animation gives you enough time.

Freddy will laugh when she teleports to another room, at the 5th laugh she'll target the right door and only the right door. If the door is closed when she tries to move, she'll laugh and move back to the 4th spot. Just keep that door closed when she's at the 5th spot.

Version: v0.0.6

Platform: Window 64bit

Location:  Player Inventory

Bug content:
If you drag an item from the inventory and right-click drag another item that it cant stack with (for example a log and another log), the item you have been dragging will both go back to where it started and get stuck on the screen even after you close the inventory.