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A member registered Sep 12, 2016 · View creator page →

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(Edited 1 time)

If you are having frame rate issues, I unfortunately did not build any options to reduce quality settings during the gamejam period. However, I built the game to include Unreal Engine's native development tools, so there are some commands that can manually reduce quality to provide more frame rate. To open the development console, press the ~ key on your keyboard. (Key to the left of 1) Once open, you can type "stat fps" and hit enter to display your frame rate. Here are some commands that can be helpful to increase framerate:

  • sg.ShadowQuality 0
  • sg.PostProcessQuality 0
  • sg.AntiAliasingQualtiy 0

In addition if you are still having difficulty, you can change your resolution using:

  • r.setRes 1920x1080w      (replace 1920x1080 by your resolution, and "w" with "f" if you want fullscreen)

Finally, you can reduce the rendering resolution by a percentage by using:

  • sg.ResolutionQuality X (where "X" is replaced with a value from 0 to 100.)

Once you finish tweaking these settings you can disable the fps display by using the command "stat fps" again. 

I apologize that there is not an easier way to increase your performance, but hopefully this will help you out if you are running on an older PC or laptop. Feel free to comment below if you have questions or issues etc.

Hahaha, nice! I guessing that is when you realized your clicks/second were higher than your fps?

(Edited 1 time)