it works, i did in fact entirely do something wrong thank you!
FregThe1
Recent community posts
i just took the basic enemy fsm from the manual, maybe i have to actually write my own and not be lazy or maybe i did something wrong entirely
(was i supposed to keep the word image before the name that might be it)
testingboss 0 12
state IDLE NONE 0
frame 0 0.125 0 0 0 NONE
frame 0 0.125 0 0 0 READY
state SEE CHASE 0
frame 0 0.125 0 0 0 NONE
frame 0 0.125 0 0 0 READY
state CHASE NONE 0
frame 1 1 0 0 0 NONE
frame 2 1 0 0 0 NONE
frame 3 1 0 0 0 NONE
frame 4 1 0 0 0 READY
state ATTACK CHASE 0
frame 5 0.25 0 0 0 NONE
frame 5 0.25 0 0 0 NONE
frame 6 0.0625 0 0 0 NONE
frame 6 0.0625 0 0 0 ATTACK
frame 5 0.25 0 0 0 NONE
frame 5 0.25 0 0 0 READY
state DEATH DEAD 0
frame 9 0.166 0 0 0 NONE
frame 10 0.166 0 0 0 NONE
frame 11 0.166 0 0 0 NONE
state DEAD NONE 0
frame 12 0.125 0 0 0 NONE
frame 12 0.125 0 0 0 NONE
Is there a way to disable the enemy stun when shooting an enemy? I'm making a boss fight which is currently easily cheesed by the chaingun, or any weapon fast enough. The stun makes it impossible for the boss to do anything making it trivial, so i wanted to know if i could somehow disable it, whether with some setting I'm not seeing, or scripting or fsm or something. Thanks