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FregThe1

6
Posts
2
Topics
A member registered 70 days ago

Recent community posts

I know it doesn't help that i don't know what's causing it and nothing is telling me what's causing it, but i genuinely do not know.

I thought it was an entity, so i deleted it but it still crashes.

I thought i accidentally deleted a texture, but restoring things did nothing.

I don't believe its anything else similar, as i have tried restoring literally everything in my recycling bin which has worked for similar cases in the past.


Any advice is welcome, where to start looking, ideas on what's causing it, or, if i can, how to somehow port my project into a new project so i don't have to entirely rebuild the game. (i have had to do this maybe 2 times, im not looking forward to rebuilding it again)


thanks in advance

(1 edit)

it works, i did in fact entirely do something wrong thank you!

i just took the basic enemy fsm from the manual, maybe i have to actually write my own and not be lazy or maybe i did something wrong entirely

(was i supposed to keep the word image before the name that might be it)


testingboss 0 12

state IDLE NONE 0

frame 0 0.125 0 0 0 NONE

frame 0 0.125 0 0 0 READY

state SEE CHASE 0

frame 0 0.125 0 0 0 NONE

frame 0 0.125 0 0 0 READY

state CHASE NONE 0

frame 1 1 0 0 0 NONE

frame 2 1 0 0 0 NONE

frame 3 1 0 0 0 NONE

frame 4 1 0 0 0 READY

state ATTACK CHASE 0

frame 5 0.25 0 0 0 NONE

frame 5 0.25 0 0 0 NONE

frame 6 0.0625 0 0 0 NONE

frame 6 0.0625 0 0 0 ATTACK

frame 5 0.25 0 0 0 NONE

frame 5 0.25 0 0 0 READY

state DEATH DEAD 0

frame 9 0.166 0 0 0 NONE

frame 10 0.166 0 0 0 NONE

frame 11 0.166 0 0 0 NONE

state DEAD NONE 0

frame 12 0.125 0 0 0 NONE

frame 12 0.125 0 0 0 NONE

(1 edit)

I'm not entirely sure what's happening, but it might be crashing the game. I believe I did it right, so maybe it has to have the hurt state? 

edit

so it apparently doesn't like the state at all because i deleted the state entirely and it doesn't crash

thank you i will try that

Is there a way to disable the enemy stun when shooting an enemy? I'm making a boss fight which is currently easily cheesed by the chaingun, or any weapon fast enough. The stun makes it impossible for the boss to do anything making it trivial, so i wanted to know if i could somehow disable it, whether with some setting I'm not seeing, or scripting or fsm or something. Thanks