Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FregThe1

5
Posts
1
Topics
A member registered 26 days ago

Recent community posts

(1 edit)

it works, i did in fact entirely do something wrong thank you!

i just took the basic enemy fsm from the manual, maybe i have to actually write my own and not be lazy or maybe i did something wrong entirely

(was i supposed to keep the word image before the name that might be it)


testingboss 0 12

state IDLE NONE 0

frame 0 0.125 0 0 0 NONE

frame 0 0.125 0 0 0 READY

state SEE CHASE 0

frame 0 0.125 0 0 0 NONE

frame 0 0.125 0 0 0 READY

state CHASE NONE 0

frame 1 1 0 0 0 NONE

frame 2 1 0 0 0 NONE

frame 3 1 0 0 0 NONE

frame 4 1 0 0 0 READY

state ATTACK CHASE 0

frame 5 0.25 0 0 0 NONE

frame 5 0.25 0 0 0 NONE

frame 6 0.0625 0 0 0 NONE

frame 6 0.0625 0 0 0 ATTACK

frame 5 0.25 0 0 0 NONE

frame 5 0.25 0 0 0 READY

state DEATH DEAD 0

frame 9 0.166 0 0 0 NONE

frame 10 0.166 0 0 0 NONE

frame 11 0.166 0 0 0 NONE

state DEAD NONE 0

frame 12 0.125 0 0 0 NONE

frame 12 0.125 0 0 0 NONE

(1 edit)

I'm not entirely sure what's happening, but it might be crashing the game. I believe I did it right, so maybe it has to have the hurt state? 

edit

so it apparently doesn't like the state at all because i deleted the state entirely and it doesn't crash

thank you i will try that

Is there a way to disable the enemy stun when shooting an enemy? I'm making a boss fight which is currently easily cheesed by the chaingun, or any weapon fast enough. The stun makes it impossible for the boss to do anything making it trivial, so i wanted to know if i could somehow disable it, whether with some setting I'm not seeing, or scripting or fsm or something. Thanks