may be we can give a local file that translate by AI anduser can change and share on the website then user can correct the wrong and we can get the reliable one.........
emmmm.....Do you have try to copy the debug node 's code into godot?it doesn't work.And when I try to fill to uv ,but it have and egde...So....But i still think our software can beyond quixel mixer.
Hey! node operation is so hard,maybe you can copy what Blender had done.It can link and cut easily with its wrangle addon. And the linking line is not easy to focus on the node. The painting model is Primitive,maybe the material we mixed can be refered as a layer. em.......where the mask ?