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Fredr276r9rowr

1
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A member registered Feb 23, 2022

Recent community posts

This game is quite good and I like allot of the systems in it, however the fitness system has been confusing me. For an instance it seems as though exorcising from home is less effective than exorcising on the school field and other methods but i cannot confirm that. 

Also it seems although gaining fitness is randomized as you can do one action and gain fitness and then do the same action and gain zero fitness also (specifically is previous versions, had a small break from the game) I have had days where I have worked out the entire day and lost fitness overall using what I see at the time as the best way to gain fitness(probably not though).

This is because your fitness degrades over time meaning it can sometimes takeover you when your on a working out day.

My problem is not withe these systems themselves(besides the random stuff which comes later). As it is quite complex and seems to have a lot of passion behind it and personally I like the way it works, having different more and less effective methods encourages you o explore and experiment, making it so that you need better ways to exersise when your more fit makes you have to try if yo want to get fitness up a lot (because you need to maintain a higher fitness drain or working out becomes less effective i forgot which it is) but to have to if you don't care as much.

What I don't like is that the game dosn't tell you that different exercises give different amounts. for an instance if you have a high fitness and you work out at home you could and the textbox say "I still feel if fitter than before, but I cant help but feel I could do something more". Or you could also make the bubble you click on for an action change colour depending if it is more or less intenseof a work out. 

Although I dislike the random feature I am not the one making the game its your choice but having the possibility of losing fitness on a day you workout on for the entire time isn't good in my opinion. perhaps make it so if your doing a good enough action you cannot gain zero fitness or perhaps remove that possibility altogether. Maby you want the average to be a gain of something like 0.5 each time. perhaps use a decimal system for fitness and use the exact values or just set them to exact values and increase the decay of fitness to compensate.

But in the end your the one making the game and you make the decision. It is grate with an amazing art style and story that doesn't  you under a mountain  of text while still being in dept and interesting. Infact the only reason I have written paragraphs complaining is because the game is so grate and I want it to be even better so this is not an attack this is a compliment infact I haven't cared to comment on another game so far never mind write a whole manifesto. So keep it up.