Thanks a lot. And new ports? Yummy. Just take your Time. There is no hurry.
fredbezies74
Recent community posts
Well... I simply loved it. I played the C64 version back in 2020-2021. So when I saw a NES version, I don't think twice and grabbed the game.
Works flawlessly in Nestopia. Only one that snapshots will work OK so that I can play the game level by level and not losing my progression.
Using Nestopia emulator, I recorded the 5 first levels, getting shot down by laser on level 6 :(
Great game. Played it flawlessly on my Archlinux. The only annoying point was the code puzzle.
It took me around one hour to finish it. As I loved point'n'click, this one was a real pleasure to play.
Can't wait to see another game from you.
Edit: I recorded a small video for the first 10 minutes. Enjoy.
I downloaded it. I had to rename "Tenebra.prg" to "TENEBRA.PRG" to be able to load it easily. I used joy1 command line option to activate the SNES pad.
On level 11, 14 and 16 introductions, graphics are not the right ones. See screenshots. On level 11, unstable doorways graphics are replaced by braziers ones.
On level 14, braziers graphics are replaced by a torch man and a torch graphics.
On level 16 broken rails are replaced by torchs.
But it won't stop me. I finished this port too, minus the little graphical bugs in introductions page. I thought it could be a linux emulator bug, but I got the same display with the win64 emulator.
A little article on my french speaking blog:
https://blog.fredericbezies-ep.fr/2024/10/23/evil-dungeons-ii-le-shadows-of-serg...
By the way, I made it to tower 1, level 2, but I got killed by a pacman ghost :(