The art is beautiful, ridiculously good I think it off hand is one of the best examples of art in a video game and for a small that is very very impressive. I wish the decisions were a bit harder to make, I felt it was super easy to get the good ending and in way that doesn't really make me want to explore further but I did anyways. I wasn't overly compelled by the narrative, it kind of felt abrupt, I don't feel like I know the character, kind of felt like it was intentionally left vague enough to connect with your target demographic, which is fine, To me it felt like the story lacked context, On later playthroughs my decisions were based around which I think I would get cooler art from than any connection to the narrative. I suppose it's also kind of left vauge enough to connect to your audience but I just didn't feel like there was a lot of meat to it. I also felt like the music was a bit much, it's very scenic and peaceful and I like what you're going for but for my taste it was a bit distracting.
You really have something with the art though, it's amazing without exaggeration some of the best art I've seen in any game, the style, everything it was fantastic. I played "missed messages" and without seeing who authored this immediately recognized it, which it can pay to have a recognizable style. But the way you incorporate art into the narrative has improved a lot from then, I'm looking forward to seeing more from you!