Very much feel you on the time constraints. It's rough!
Great job :)
fraser dev
Creator of
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Thanks for trying our game!
Try stirring counter-clockwise, you can then remove ingredients from the pot to backtrack or fully reset the pot. The other ingredients spawn infinitely, but due to some issues I was having I had to limit the eyes to 10 for this deadline. Feel free to chuck things on the ground, it won't count towards the limit :)
Congrats! No spoilers but I think the last order is either very obvious or very hard depending on the person. Well done :)
I've had a few comments about the flask disappearing into the pot in various ways, it should be harder to do that now. It's a janky fix but I think it's a better kind of jank than the previous potential soft-lock and it's all I have time for today. Thanks for your help diagnosing :)
Thanks so much for giving it a go!
Art and sound is our weakest link and we know it! With more time we would definitely plan a more consistent art style. The physics was super hard to get right. It's still not right of course, but I'm fairly happy with where it ended up. When objects are in the pot, the physics are actually simulated off screen in 3D, and then translated back into 2D.
I struggled a lot with the sorting order because there's a lot of masks involved. I found it very difficult to get z-sorting in combination with the various masks. (Each eye has 1, each item in the pot has 1, etc) Again with more time I think I could figure it out.
First jam and, no surprise, time was the trickiest part to manage. A lot of learning and a lot of fun though. Thanks again for playing :)
