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fraser dev

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A member registered Dec 23, 2025 · View creator page →

Creator of

Recent community posts

Very much feel you on the time constraints. It's rough!
Great job :)

I fully upgraded everything, and had the whole wheel alternated jackpots and [spoilers] and I hit 3 of them at 255 spins... have I missed an ending still?

Thanks for trying our game!

Try stirring counter-clockwise, you can then remove ingredients from the pot to backtrack or fully reset the pot. The other ingredients spawn infinitely, but due to some issues I was having I had to limit the eyes to 10 for this deadline. Feel free to chuck things on the ground, it won't count towards the limit :)

Congrats! No spoilers but I think the last order is either very obvious or very hard depending on the person. Well done :)

I've had a few comments about the flask disappearing into the pot in various ways, it should be harder to do that now. It's a janky fix but I think it's a better kind of jank than the previous potential soft-lock and it's all I have time for today. Thanks for your help diagnosing :)

Also, thanks for playing!

Thanks a lot :) I will take a look at this in the morning before the deadline.

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This was fun. I'm an occasional idle addict and this has similar vibes. [Removed mention of potential spoiler]

Wow that was awesome! I played each song once and got B+, B, A. I really enjoyed spin that disc mr dj was it groovy as. Once you get the hang of it, it really shines!

This was really good! It took me a while to understand what I could do, what I could drag and where. Really nice idea and execution!

Hey thanks for playing!

I'm sorry to hear it wasn't working well for you, I guess it is the reality of game dev. I wish it could work perfectly for everyone :(

Thanks again for checking it out!

Thanks so much for giving it a go!

Art and sound is our weakest link and we know it! With more time we would definitely plan a more consistent art style. The physics was super hard to get right. It's still not right of course, but I'm fairly happy with where it ended up. When objects are in the pot, the physics are actually simulated off screen in 3D, and then translated back into 2D.

I struggled a lot with the sorting order because there's a lot of masks involved. I found it very difficult to get z-sorting in combination with the various masks. (Each eye has 1, each item in the pot has 1, etc) Again with more time I think I could figure it out.

First jam and, no surprise, time was the trickiest part to manage. A lot of learning and a lot of fun though. Thanks again for playing :)

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I'm glad you liked it! Thanks so much for giving it a go :)

Hmm could you explain more? Whenever the potion is gone it should spawn another one a few seconds later, sometimes depending on how the potion disappears it could take like... 8 seconds to spawn a new one.