yeah sure, I'll try and remeber to grab and play again when I get some free time. Keep the updates coming
frankiehobbins
Creator of
Recent community posts
Yes! Just like that! Maybe you can cause a gas leak inside the house then lure them in and cause an explosion for maximum damage. Or a petrol station for explosions.
Other traps would depend on your environment assets I suppose, maybe if you were in a forest you could have forested log piles that can tumble over, or in a warehouse you could have stacked physics crates that react to being shot.
Maybe you could go a step further and have generators that need to be powered on and hooked up to turn on machines to help kill the zombies.
UI was good, not 100% sold on it needing to vanish when its full as it made the blood splatter screen overlay slightly confusing (when I was at full health and didnt have a health bar I was wondering if that was that an indication of my health)
I enjoyed playing the content that was there! It was a bit hard to find the final few zombies at the end but the start was fun and I had a few jump scares.
All the future plans sound good to me! Would be cool to have environmental traps built in to the world to use against the zombies (instead of just more weapons)