Best chicken farmer game ever
Frangoroo
Creator of
Recent community posts
My experience was:
I sold the first diamond at the first store, started digging, and midway through all the digging I found out that I could upgrade the stats. Then I thought "what keeps me from upgrading this like crazy?" and boosted all the stats.
I was cooking so much with that pickaxe.
Then I got to the second store, and realized "shit" upgrading that badboy so much got me in so much debt I couldn't pay with the loot I gathered, and had to give up and try again.
I REALLY LIKED THAT ! It made me realize on my own how the game worked, and the gameplay loop.
I don't have any complaints, besides maybe wanting some obstacules to avoid while digging (Maybe there are some down the line, I didn't got so far)
In general a very nice and well thought experience.
My experience was:
I sold the first diamond at the first store, started digging, and midway through all the digging I found out that I could upgrade the stats. Then I thought "what keeps me from upgrading this like crazy?" and boosted all the stats.
I was cooking so much with that pickaxe.
Then I got to the second store, and realized "shit" upgrading that badboy so much got me in so much debt I couldn't pay with the loot I gathered, and had to give up and try again.
I REALLY LIKED THAT ! It made me realize on my own how the game worked, and the gameplay loop.
I don't have any complaints, besides maybe wanting some obstacules to avoid while digging (Maybe there are some down the line, I didn't got so far)
In general a very nice and well thought experience.
I really liked this title. The art is very cute, the controls are simple, and intuitive + the story combined with the shaky screen and everything else works very well. Specially liked the contradiction between wanting to read the text, but trying desperatly to run from the monster.
Very cleaver design
Almost beat the game, but after a few minutes searching I'm pretty sure there is no pink shark, lol. Maybe he went behind the submarine. Neverthless I liked. Some improvements os the visual, like addind bubble particles when moving would be appreciated. If the fish wouldn't go behind the submarine would be good as well. I think you have a very unique concept.


