I think I developed all 5 softwares but nothing appended after that, don't know if I missed something. Anyway you took a concept that seemed simple but managed to make a really cool game out of it, having the possibility to choose your set of operations was a good idea, congrats!
FranckRJ
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The game looks really cool, but as someone with bad english it was a little bit hard to understand the voicemails and I didn't went very far :/ If you continue developing the game (it's your plan if I understood correctly some of your comments here, and I wholeheartedly agree with that plan!) consider adding subtitles as well.
The first level was a little too simple, but from the third I really started to feel the panic of having to do multiple things at once, it was really fun! Wasn't able to understand how to defuse the dynamites tho. Got a few by pure luck, but wasn't able to pass the fourth day. Still really fun, I wonder what happen to bomb you don't defuse before the end of the day tho, maybe you take them home to finish your work ? ;-)
EDIT: Just read the description, I was able to finish the fourth day ! The fifth is really hard :O
I loved it!
Once you get enough coin multipliers, you can just farm money with the clock bomb since you will earn more money than it costs: 
I thought "easy peasy, I'll just explode the clock 10 times". I wasn't prepared for the last level but...

I DID IT!
(cropped to prevent spoil)
Took me nearly an hour tho, especially since at the beginning I couldn't stop risking and continuing, which was dumb since I didn't even bought a single life.
It was super fun, thank you!
