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Francisco Rabelo

18
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A member registered Mar 29, 2018 · View creator page →

Creator of

Recent community posts

I thought it was fantastic! Very surprising!

I really liked your software. I can't find the option to lock the illustration canvas. There are times when I move the canvas carelessly. It would be interesting to have the option to lock the canvas at a certain x,y coordinate of the monitor, so it doesn't move by carelessness. It would be nice to have the option to zoom to resolution above 128px.

thanks!

I really liked your project.
It would be great to have a platform game template.

Fantastic! The art is very beautiful. Congratulations!

Beautiful Pixelarts graphics.
The difficulty is somewhat balanced with the number of lives
At the second level, falling is very frustrating.
Now I remember why I did not like Nintendo's "Contra".
God job!
:)

Lega!D+ 
Consegui fechar o desafio.


No início, morri muitas vezes até entender e aprender como os inimigos surgiam e se posicionava para atacar. Mas depois de 2 minutos aprendi. 
Morri quando a câmera parou no cenário, porque tinha usado o trovão. Neste momento aprendi que deveria ter guardado o trovão, para ser usado nesta hora.
Sobre o Level, gostei muito do posicionamento dos inimigos e seus ataques.
A velocidade das balas estão bem equilibradas com a velocidade do cenário.
Foi um pouco frustante perder o upgrade de tiro quando tem um dano, mas é tranquilo porque fui recompensado depois com outra oportunidade de upgrade do tiro.
A colisão com a parede de Lava (fogo), foi bem desafiante, morri algumas vezes neste Level.
Sobre o desafio do Boss, achei tenso, mas legal. 
Consegui guardar os 2 trovões pro Boss.
Passei de 4ª. Porque vi que o Boss tinha uma rotina para direita e esquerda vice-versa. Mantive o dedo no gatilho, e foquei apenas em desviar dos tiros ignorando o Boss.

Bom Trabalho!

:)

Um gráfico da curva dramática relacionado ao Monomito


Interessante seu projeto! 

Você poderia dá mais liberdade de escolhas. Podem ter informações que não se combinam, então é mais interessante, ter a opção de Visualizar, Add e Remover as informações para serem geradas. O botão Generate cria de forma aleatória ou tem alguma lógica? 

Você já pensou em criar um gráfico da jornada? 

Hi Rijitsu,
I'm really glad you did this gameplay video.
I hope that you enjoyed.
I'm working on a more advanced version.
Thanks for playing.

Nice! Very cool! 
I really enjoyed your game.
It has a future! is a very promising game.

Obrigado pelo feedback! :) Vou fazer uma dificuldade progressiva na próxima versão.

Hi!

Yes, it worked! I played.
This time Windows did nothing. But Google Chrome blocked the download, but I continued the download.


I liked the style of the interaction menu, I remembered the game "Full Throttle".

I do not know how I got past the boss, I thought I was going to die. It was creative to leave the boss vulnerable with a punch to the penis. Hehehe!
After killing the boss, I went to the store to buy food to make a living. 
So I went back home, tried to open the refrigerator to eat and recover Life. 
I tried every possible alternative, after a long time realized that the shower water recovered to life. 
So I went out looking for new missions, I killed a lot of people and used the cell phone to call a taxi. Hehehe, it was tiring. But it was funny. I hope the new missions have unexpected and funny things.
Success!

Hello!
I could not open your game, Windows says it has a virus.
Look at this picture. 

I think it's because your file has no digital signature, and Windows interprets this as a possible threat.
I think you should fix this fast so as not to hurt your sales.
I want to play your game.
I will accompany your journey.

Good luck!