This is just our game/engine preview. The next update will be the first real content update. I hope you’ll stick around and check it out when it drops.
FraMeArts
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Thanks for the feedback! The main goal was to start testing our engine, presentation, animation systems, and overall direction publicly instead of waiting until everything is already fully built.
I also understand your point about expectations. I have a long term plan for it, and I have no doubt people will check back in once we’re further along.
Thanks, I appreciate the feedback! The current build is definitely more of an early preview than a “real” content drop.
I’m trying to be careful not to overpromise things too early while the foundation is still being built. There’s still a lot to improve, but I’m happy people are already seeing the potential in it.
No worries! Content will come. It’s more of a proof of concept and a way to start building interest and feedback early instead of disappearing for two years and showing nothing at all.
I’d rather put something small but playable out there and keep building on it step by step than wait forever for the perfect first impression.
Hey! Yea, that’s basically it for now. This is more of a small preview/proof of concept to introduce the project, the vibe, and Clair herself. I mainly wanted to get something playable out early instead of waiting until everything is fully built out. That way I can gather some feedback. Exploration and story content are what I’m working on next!
