Thanks! <3
YAoGuang
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A member registered Aug 13, 2025
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Hi Hanker,
I’m currently working on building my game using your card UI assets, mainly the card template with the text box from the “New Versions and Variations” section on the webpage.
As you know, card games often categorize cards by rarity, and I’m trying to implement a similar system. However, I’m struggling to figure out how to visually distinguish rare cards from common ones by modifying the card elements.
Since colors already have specific meanings in my game, I can’t rely on color changes. Do you have any suggestions for indicating rarity through other design elements?
Thanks!
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