I got it too work, but I encountered a small issue with the way NPCs use events to transfer between maps, that I hope you can help with. When a NPC is moving inside a room or a home, I normally use a roof tile (A black box tile with wood, see image attached) Inside to indicate a door, I then add a event without any graphics, set it to "Same as Character", and "Player Touch", add the "npcConnector:true" note then add some door sound, and the transfer. Bam! There is your door! The problem is that only the player can use the door, the player walks into the doors spot and the event works as indented, and the player is transferred into the hallway. Could you please allow the NPCs to use exits, I think the problem is that the NPC can't move into the spot of the door, and does not check if they can interact by touch.
Thank you so much, that would be the last need update from me. xD
