Game development is fucking hard dude. 0.9b is a test build anyways, hence the word "TEST" in all caps, 3 times. Shit will be broken, it WILL snap you out of bounds, things WILL NOT WORK. it is stressful, it's time consuming, and it is NEVER pretty. reiterating what I said earlier, 0.9b is a TEST build. it's not meant to be pretty and playable by the average person. If something broke, it needs to be fixed, things that worked in earlier builds may not work in newer builds, that's the joy and frustration of development. these builds are meant to FIND those broken things.
Foxtail Studios
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A member registered Aug 09, 2021 · View creator page →
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first off great work, love the look it has
Some things i think might make this abit better
- Optimization. It's honestly a must, looking through the comments i've found that even high-end rigs are having problems running the game at decent frames. the camera clipped through some walls in first person, revealing a large untextured room, shaving that down might save a few frames or make a huge improvement
- Pip-boy has some issues in first person
- hit markers or effects would help with attack feedback immensely, it lets people know their attacks are hitting rather than waiting for the enemy to drop dead, this would also let us know if we're being attacked as well.
