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Leonard Fox

15
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9
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A member registered Jun 23, 2018 · View creator page →

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Very impressive visually. It was hard to see most of the time though, even with the lantern, I could barely make out the corners of the walls. Flashlight was alright though. The atmosphere is great! Though I was a bit confused by the jump scares, besides the first one, I wasn't sure if I was supposed to see something or it was just sounds. You also might want to do proof reading of the text, I had a hard time understanding the last letter and if the axe was cursed or if it was a way to get rid of the curse.

Either way, was fun and a good job!

Thank you for playing and the feedback! I really didn't want the game to overstay it's welcome, so I guess I did well on that. Also that's close to the highest score I managed to get, so good job!

Thank you for playing! I thought that might happen so I really didn't want the game to overstay it's welcome

That's a pretty good score and thank you for the kind words!

Took a little bit of time to figure out it's a tower defense, but it was fun and I love the art style and sound effects, they fit really well together

Aww, thank you

The art style is adorable, and the game was fun, though there was an occasional physics glitch when jumping on an enemy, but was a lot of fun!

Took a bit of time to realize where to go and then was struggling when all of the enemies pilled up in a corner, lol. But still nice, some fixing here and there and you might have something

Love the graphics and the atmosphere. Would love to do a ps1 style game at some point as well 

Fantastic concept and art and music perfectly fits with it, the only thing is I couldn't get through the waterfall towards the end, one mistake with the switch and you are kind of stuck because you can't wrestle away control from you previous self

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It was fun and I love the aesthetic and theme

Also loved the music

I liked it! And I like the western theme and art. Though it would be nice to have mouse controls, you could balance the ease of use, by giving less time per dual

I like the puzzle elements and the sacrifices you have to make to continue further

Love the art style and figuring out the right build was fun, though descriptions were a bit confusing at the start, some jargon like decay might be good to explain