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Fourthwall

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15
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A member registered Oct 07, 2020 · View creator page →

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Pretty fun! Though I think there needs to be a few more consistent upgrades, you can pretty consistently get all of them available right away and have to wait through 10,000 emails to get to the next one.

The sinew is wet and what now?

I will say, by default (at least on my screen, 1920x1080) the screen is super zoomed in, and you do have to zoom out to see the menus

Now THIS is my kind of factory game! The UI could use some work (The wires snapping whenever you move a unit gets annoying), but I love how the resources aren't just tied to the map and the wires are instant, you can set your factory up anywhere you want and not have to worry about perfecting the belt spaghetti that you get in other games!

The true farming experience:
"Oh my gosh, that's so cute!"

...

"Oh my god, that's so much blood!"

I didn't get the key, I win

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Fun little mystery game! I feel like there was one thing I got really stuck on, though - (Spoiler Break)


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I didn't find the potion book before completing the game, since it doesn't affect the count for the magnifying glass count, so I didn't realize there was anything else to collect! Made it a little harder to solve the final puzzle, just a bit of guesswork.

Trying to click the upgrades only spawns more sheep... Help!

Better stimulated gambling than Balatro - Game of the Year.

Wow this game is so cool, I bet whoever programmed it is really cool and awesome and cool

Managed to find a crash: Not sure what exactly did it, but I fired a Green Army Fish at the practice tentacle and the whole thing froze. I had a Three-Headed Fish, and the ones that increase bullet size and cooldown speed, as well. (not sure exactly which combination of fishies caused it)

Disappointed that the W in "GLOWMAKER" didn't light up, thought it might act like a puzzle piece too!

Well, you only need to find the 5. Makes it twice as easy, no?

I'm soggsii and I know it

I love it! The hint system is probably the best I've seen!

Super fun! I just wish at the end, it would show you what each of the real criminals look like compared to the one you arrested. I only got the fart gallery vandal wrong... I must know who to take in!

SLIME CUBE

Nice idea in theory, but doing anything feels incredibly random. If you don't get a certain type of piece, it becomes a desperate waiting game and you end up just using the first word that comes up, meanwhile the playing field becomes impossibly cluttered.

Is there a way to get rid of cards from your deck entirely other than one random shop event? It feels like my starting deck of five cards was even stronger than the one I ended up with later in the game just through sheer reliability, whereas later on I just ended up drawing too many cards that only did well in combos that I couldn't encourage 

Really fun, but losing seems to softlock onto an empty table.

or no

Ooh, "RHINO WINE" is a good one

Whiner! NO-

I'm also stuck on this level - I know what doesn't die on the spikes, but I have no clue how to apply that because once it's on the spikes, nothing else can interact with it (other than pushing things against it?) Help??

I am very mature

Very fun, but the game tells you how to slow down far too late. I found myself careening around levels desperately hoping that I can get it just right.

ah yes of course

ah yes of course

I love the ASCII art style, but it really feels like the game obscures too many things. It's unclear how expensive Prayer is, so it's hard to feel like you're progressing towards it, and it's not clear how to get better in any way. Having some tooltips (or at least a listed gem price next to the button) is kind of a must-have here! Plus, it's not clear what putting the characters in Idle even does, how to explore, what the coins are for, if upgrading is even possible - much less how to do it , etc etc.

When Mom says you need to put a coat over your Halloween costume

Speaking of the notebook, I'm curious what other people labeled their tabs. I ended up much more organized than I usually do, lol


My personal tabs were:

  • Blood - Confirmed blood-related family members
  • Profiles - Individuals with enough info that they needed multiple lines.
  • Brands - A list of various companies and brands related to the Roottrees.
  • Books - Books
  • Syrup - Non-blood relatives and unconfirmed/suspected blood relations.
  • Key - Just a list of abbreviations to save space, eg. "RT" for Roottree.
  • Other - Miscellaneous notes that didn't fit other pages

I've finally done it! I got the tree to 100%, first try! It only took me... Multiple weeks. 

I think this is the perfect level of difficulty for a puzzle game; Whenever I got completely stuck, there was another path to go down that ended up either knocking some branch out that was blocking my path, or giving my brain enough of a break to look at other puzzles with fresh eyes. The last few non-blood names were satisfyingly intuitive to all place down at once!

I also LOVE the notebook mechanic, though my one request would be to have either more tabs or scrolling/separate pages under one tab. I ended up having just enough tabs to finish, but some of my writing ended up eye-achingly small due to lack of space. 

Would love to see a sequel / sister game!

First try!

Really super fun game! Love the names, as a conlang nerd I was very happy to see jan toki and jan pona moving in next to each other ^u^

Fun! But, I think I found a bug - Sometimes the game will lag for a bit and, if you move during said lag, stuff can go through walls.

Very fun, but I had the misfortune of trying to play this on a laptop without a mouse. The controls are very much not made for trackpads, and I would love it if there were some way to remap the controls (Two keys, perhaps? Or moving the mouse rather than scrolling?) for those who don't have a scroll wheel.

(Also, I found two of the minigames, but need a hint to find the last one!)

Oh, I think I will animals.

Seems very fun, but unfortunately my brain is far too small to get what the rule is

Very fun! I wish there were some way to see what components your current gun is made of, though - It's a bit painful to buy a new part only to realize that it's replacing something better than you thought it was.

I love the game, but I'm completely stuck! (SPOILERS)


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I can't connect the SSECNIRP/ESOR/SREVOL branch to anything else while still leaving all words complete! There's only one letter of wiggle room, but I need two letters to connect it to any existing path! What am I missing?