Pretty fun! Though I think there needs to be a few more consistent upgrades, you can pretty consistently get all of them available right away and have to wait through 10,000 emails to get to the next one.
Fourthwall
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Now THIS is my kind of factory game! The UI could use some work (The wires snapping whenever you move a unit gets annoying), but I love how the resources aren't just tied to the map and the wires are instant, you can set your factory up anywhere you want and not have to worry about perfecting the belt spaghetti that you get in other games!
Fun little mystery game! I feel like there was one thing I got really stuck on, though - (Spoiler Break)
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I didn't find the potion book before completing the game, since it doesn't affect the count for the magnifying glass count, so I didn't realize there was anything else to collect! Made it a little harder to solve the final puzzle, just a bit of guesswork.
Is there a way to get rid of cards from your deck entirely other than one random shop event? It feels like my starting deck of five cards was even stronger than the one I ended up with later in the game just through sheer reliability, whereas later on I just ended up drawing too many cards that only did well in combos that I couldn't encourage
I love the ASCII art style, but it really feels like the game obscures too many things. It's unclear how expensive Prayer is, so it's hard to feel like you're progressing towards it, and it's not clear how to get better in any way. Having some tooltips (or at least a listed gem price next to the button) is kind of a must-have here! Plus, it's not clear what putting the characters in Idle even does, how to explore, what the coins are for, if upgrading is even possible - much less how to do it , etc etc.
Speaking of the notebook, I'm curious what other people labeled their tabs. I ended up much more organized than I usually do, lol
My personal tabs were:
- Blood - Confirmed blood-related family members
- Profiles - Individuals with enough info that they needed multiple lines.
- Brands - A list of various companies and brands related to the Roottrees.
- Books - Books
- Syrup - Non-blood relatives and unconfirmed/suspected blood relations.
- Key - Just a list of abbreviations to save space, eg. "RT" for Roottree.
- Other - Miscellaneous notes that didn't fit other pages
I've finally done it! I got the tree to 100%, first try! It only took me... Multiple weeks.
I think this is the perfect level of difficulty for a puzzle game; Whenever I got completely stuck, there was another path to go down that ended up either knocking some branch out that was blocking my path, or giving my brain enough of a break to look at other puzzles with fresh eyes. The last few non-blood names were satisfyingly intuitive to all place down at once!
I also LOVE the notebook mechanic, though my one request would be to have either more tabs or scrolling/separate pages under one tab. I ended up having just enough tabs to finish, but some of my writing ended up eye-achingly small due to lack of space.
Would love to see a sequel / sister game!
Very fun, but I had the misfortune of trying to play this on a laptop without a mouse. The controls are very much not made for trackpads, and I would love it if there were some way to remap the controls (Two keys, perhaps? Or moving the mouse rather than scrolling?) for those who don't have a scroll wheel.
(Also, I found two of the minigames, but need a hint to find the last one!)