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FourSlices

2
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A member registered Mar 02, 2026 · View creator page →

Creator of

Recent community posts

Hi! Thanks so much for the feedback, I really appreciate you taking the time to play and leave a review.

Regarding the civilians staying where they spawned. I haven't been able to replicate this bug on my end (unless a building was placed right on top of them). Civilians don't roam around freely just yet, but I have most of the code ready for it. it's just a bit further down on my to-do list. If you're willing to share your save file so I can investigate, that would be amazing! (You can find save files here:%LOCALAPPDATA%\Weight_of_a_Kingdom).

As for the names, there are currently 44 first names and 33 last names in the game pool, allowing for 1,452 unique combinations for peasants, so duplicates can occasionally pop up.

Lastly, you are correct with the houses. Only couples can share a row (acting like a double bed), so single peasants won't move in next to someone else. I'll make sure to add a quick in-game tutorial or explanation to clarify how housing works.

Thanks again for testing out this early build!

Thank you for the comment, i also noticed there were basically no WG city builders and decided to change that. I hope the current build was enjoyable.