Thanks for playing Whack-a-Skull and for your appreciation! I’ll definitely check out your review. Thanks!
Fourseasons
Creator of
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Thank you so much for the kind words!
You're absolutely right about the flashing. I actually added a warning at the beginning of the game mentioning the presence of flashes and fast movements, just to prevent problems for sensitive players.
I started working on this game quite a long time ago, and since I was rushing to finish it before Halloween (and didn't really have time or energy to add new graphics), I went for the quick solution of flashing the screen to simulate a "hit."
If I find the time in the future, I might replace the flash effect with something different.
Thanks for bringing this up. You've shown great sensitivity! You're helping me improve. I really appreciate it!
Letting the character go up and down ladders was actually my first idea, but since I'm not that great at coding, I quickly messed up the logic and couldn’t get it to work the way I wanted. So I decided to turn that 'bug' into a design choice instead! Some of the levels were actually built around the fact that the character can only go up the ladders.
If I ever make Chaotic Crazy Castle 2, I’ll definitely try to let the player climb both ways! :)
Thanks a lot for the feedback and for playing the game!
Hi! Thank you very much for the feedback, I'm glad you enjoyed the game and had fun, especially since I'm pleased that you tried the two-player mode (playing 1v1 with my friends is one of my fondest memories from my Amiga experience). I really appreciate that you included it in your video! And by the way, congratulations as always on your videos and your channel.
No one has ever asked me to "release this in a standard LHA archive on Aminet so everyone can enjoy it", so tell me: how could I have refused to do it?
Sorry, but I don’t really understand the point of your comment.
I did find the X-Wing model on Aminet (which I clearly mentioned both on the itch.io page and in the program itself), but I don’t usually use that site, nor do I know exactly how to "release this in a standard LHA archive on Aminet so everyone can enjoy it".
I make things like this as a hobby — I don’t earn any money or fame from it. I release the games I develop simply so others might enjoy them, but it’s not a job. I can’t afford to spend whole days just thinking about how to distribute this.
That’s all.
Hi to the entire Amiga Vault team!
Thank you for the compliments on the game!
I sent you a reply message from the FB page https://www.facebook.com/AMIGAVAULT, I hope it's you! :)
...And yes, I am Italian too! XD



















