Thank you so much for trying and reviewing my little game! I'm really happy you liked it! Lastly, congratulations on your videos, always nice and interesting! Keep it up!
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A member registered Apr 22, 2020 · View creator page →
Creator of
A tiny retro endless runner for the Commodore AMIGA, written in AMOS BASIC.
A tiny retro endless runner for the Commodore 64, written in BASIC V2 with sprites and SID music.
A retro demo-game for AMIGA computers by Alberto Sgaggero
Shooter
Invading Monster Generator allows you to generate unique 8x8 pixel monsters with a single click.
Run in browser
Dodge the walls, grab the gold coin, and keep Mr. Moneyed rolling!
Whack-a-Rat in Halloween sauce! Developed with AMOS BASIC on the legendary Commodore Amiga 500.
Frenetic platformer for Amiga 500, developed with AMOS BASIC, for out-of-the-box fun.
Platformer
Recent community posts
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Thank you so much for the kind words!
You're absolutely right about the flashing. I actually added a warning at the beginning of the game mentioning the presence of flashes and fast movements, just to prevent problems for sensitive players.
I started working on this game quite a long time ago, and since I was rushing to finish it before Halloween (and didn't really have time or energy to add new graphics), I went for the quick solution of flashing the screen to simulate a "hit."
If I find the time in the future, I might replace the flash effect with something different.
Thanks for bringing this up. You've shown great sensitivity! You're helping me improve. I really appreciate it!
Chaotic Crazy Castle for Commodore AMIGA 500 comments · Replied to Retro Gaming Dino in Chaotic Crazy Castle for Commodore AMIGA 500 comments





























