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Fot511

5
Posts
166
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A member registered Jun 12, 2021

Recent community posts

Bug report: at least on the browser version, restarting the game after death makes it so that score no longer adds. It just stays at 0.

It looks like the battle GUI isn't working the way it should.

As the game is, at least for me, I can't have three characters at once. I have Cait and Crystallina and I can only use the attacks of whoever's in the first two party slots. Admittedly I don't know if this is already fixed, as I've been using 2.1 instead of 2.3, though I do have to ask in that case if I can continue with the same save when I upgrade.

It's good so far! I do have a few suggestions, though:

1. A proper pause menu, or if there is one a way to check the controls. Potentially also a way to restart the day? I had to straight up restart the game once since I got shoved into a wall.

2. Repeat customers! Characters, not necessarily with unique models, that keep returning. Maybe they pay more? Just a way to show off the differences between them and newer customers with fewer gains.

3. In league with the previous suggestion, maybe a way to tell girls apart further. Be it simply through a name or some other way, it'd be neat. Maybe a simple stat display above their heads with their name and growth stages on it? Just spitballing; I don't know what's allowed and affordable.

4. Obviously, and I know this is planned, other machines that enhance other things. Redundant, I'm aware, but it still needs mentioning. Maybe higher "tiers", so to speak, of the current machines already in? With either more radical or faster effects.

It's still a solid game in its current (very) unfinished state, keep up the good work.

Hey, would you mind linking me to these games? It looks like they're either searchbanned or straight up not there anymore, I'm not finding either. I've played Growing Vengeance before, but the other one's new to me. Thanks!

Really good game! The only real issue I have (outside of the AI art, but I know commissioning artists takes money) is that once you finish with the larger goblin villages you really just... curbstomp everything. To the point the characters stop showing up entirely. I also don't know how intentional this is, but the shopkeeper started gaining frankly absurd amounts of height between visits (speaking of the shopkeeper, how often does she refresh? It was kinda inconsistent for me).

 
I know the game's still very early, but if you're taking suggestions I think characters (particularly NPCs) should have different dialogue relative to their growth stage, and (obviously) having more NPCs that grow as you progress is a good idea too. Maybe also a gallery? Once I got to the point I could kill everything in one hit, I just started forfeiting to see more enemy sprites, though that often just skipped straight to the final stage, and needing to make multiple playthroughs to see all of the growth stages, lest you go back and forth with the Narrator NPC to switch growth styles every time you go up a stage, is pretty annoying. All in all, still a solid game, though it's very early and could (obviously) use some improvement. Would love to see where you plan to take it!