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Fossel

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A member registered 42 days ago · View creator page →

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If you've ever built an LPC character by clicking through the original Universal Spritesheet Generator's long list of checkboxes one page at a time — and then done it again for the next variant — PixyGoat is the tool I wished existed: a proper live-preview editor for mixing & matching LPC parts, instead of a giant form. 


What it does:

  • Browse 659 hand-drawn LPC parts across 6 body types, with a live preview cycling through all 15 animations as you build
  • Search/filter by name, tag or colour, matching-slot filtering so you're not scrolling through incompatible parts
  • Export flat, ready-to-use spritesheets
  • Also export a Unity-ready "paper-doll" format (per-slot sheets + manifest) for rigs that animate layered parts instead of baked frames
  • English/German UI (more languages planned), runs locally, no account needed

Free for non-commercial use (PolyForm Noncommercial license) — no licensing surprises if you just want to try it out.

Planned next:

  • Support for spritesheet formats beyond LPC (e.g. ManaSeed)
  • More export formats
  • Import modules for other engines (Godot, etc.) alongside the existing Unity one

Try it here: https://fosseldev.itch.io/pixygoat

It's fresh out of 1.0, so feedback is very welcome — what's confusing, what's missing, what would make it fit into your actual workflow. Happy to answer questions!

thx!

(1 edit)

What size is the character itself and the canvas?