k, I threw together a very quick tutorial level, I haven't started the level design yet, so it's not very good
Lambda
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I feel like alot of work and effort went into this, but just a few critiques, the aiming system is kind of jank, and I feel like it would be better if the projectile flew in the direction of the cursor instead of where you're facing. also there are a LOT of duplicated objects which makes them flash a lot. otherwise it's pretty good
I had the most trouble with the actual goal, it wasn't very clear what I was supposed to do, all I knew was that I could pick stuff up after the tutorial. (edit) I figured it out, but I found a couple bugs, one was the physics there were no physics on the character and he'd randomly float if you went on objects.
Great game 7/10 only bad parts were the graphics, they don't remind me too much of a ps1 aesthetic mostly because of the characters' shadow and the exaggerated dots on screen. I understand it's hard to replicate the true PS1 look with unreal but yeah, those are the main parts I would improve upon. otherwise the game was great