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foobrew

14
Posts
22
Following
A member registered Jun 19, 2019

Recent community posts

Seems like this was made for PAL systems. Scrolling text at the bottom of the screen is just garbage on NTSC. Music seems to play at the correct speed, though and the graphics look good.

Been playing on real NTSC hardware and works great. Really impressed with the intro! The game itself is simple but definitely fun. Hope you make more!

Absolutely loving this game and really looking forward to the final version! No major issues running it on my NTSC C64 but music, sound effects and animations are all a bit too fast. Hope you can fix that before the full version. Only 2 levels but I'm already liking this better than Rogue64..which is saying a lot!

A fun, relaxing game which I'm really enjoying! Seems to be working great on my NTSC C64 (real hardware). The intro music is very nice but too quiet. I think it would be more fun if the fish didn't get away as often before I even have a chance to roll. Saving the game to a file would be preferable to using codes (NES games only did it because they didn't have a disk drive). This game has a ton of potential, overall. I hope you continue to work on it or maybe a sequel with even more features.

Does it support NTSC?

Great game! Works perfectly on my NTSC C64 + mouse. Would love to see more like this.

Works well on a real NTSC breadbin with only a few audio glitches here and there.

Does it support NTSC?

(1 edit)

I just finished the game and I have to say I enjoyed it far more than I expected to! The art is great and provides a nice balance to the text. I really dug the intermission too..pretty funny and totally unexpected. 

I played on a real C64 (NTSC) + SD2IEC with zero issues.

Great job!

Really fun for such a simple typing game. Love the intro music too. Works great on my NTSC breadbin.

Sure, I'd be happy to test it out and provide feedback.

Awesome! I was under the impression you could just export to any other platform no matter what platform you're running on. Maybe that's not the case?

Steps to export this as a stand-alone binary:

  1. Clone the source repo from github.
  2. Copy the source/panda.tic file to your tic-80 dir (~/.local/share/com.nesbox.tic/TIC-80/ on Linux).
  3. From a running TIC-80 session: "load panda.tic"
  4. Hit Esc to get to the code editor.
  5. Comment out the first line by prefixing it with '--'.
  6. From your file manager, open the source/panda.lua file and copy the code then paste all the code into the TIC-80 code editor screen.
  7. Hit Esc to get back to the TIC-80 CLI.
  8. Type: 'export <platform> panda' where <platform> is 'linux', 'mac', etc.

You should now be able to just execute that exported file directly.

Why aren't you offering a Linux export?