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Fony.de

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A member registered Mar 28, 2020 · View creator page →

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No external graphics library! All visuals are rendered using the native HTML5 Canvas API with custom drawing code. The tower, enemies, projectiles, and effects are all procedurally drawn using Canvas 2D context methods (paths, gradients, arcs, etc.). It's all vanilla JavaScript/TypeScript for maximum performance and control.

Uh, gonna fix this, thank you for pointing that out!

Maybe I first need to fix blast radius and fire rate to not make this occur? :D

Hey, I updated the game some minutes ago to make it harder level 20+. Its not meant to take hours and get to level 40+ . Hope this fixes it  :D