I tried to buy the full version, but I couldn't find it, there was only clothes. (Plot twist: I'm at Clothes and I'm trying to buy soup at the clothing store)
FolderBoard
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"I think in hindsight, a better approach might be to make common encounters quicker and save most strategy for boss encounters, which I think players are inherently more interested in."
Yeah, that's generally how it goes in many classic RPGs. In those games normal battles are often meant to test your long-term resource management over the course of a lengthy dungeon crawl, and over with quickly. A normal battle is like a gap in a platformer, a small challenge you're supposed to overcome in a series of larger ones.
The camera makes it very possible to miss a target or run into a vehicle that the player has no chance of seeing before it's already too late to get out of the way. This resulted in me going very slowly, especially as there is no consequence for not doing so. Perhaps zooming the camera out a bit and adding a time limit would help.
So, I followed the instructions, but when I go to my project's page, I just get this error:
There was a problem loading your project:
Failed to find index.html
Please try deleting the ZIP file and uploading another one.
On a second glance, it isn't giving the option for the scritch player to be the one playing in the browser, but gives that option for the zip file containing the music.
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Okay, so the problem is that the "download zip" button in the downloadable version of the editor wasn't actually making a .zip file. So I had to extract the contents to a new folder via 7-Zip and then compress that into a .zip file.