Oh ok, I did not understand resources were used for shooting as well, I might give a try again now that I know it!
Folaven
Creator of
Recent community posts
Atmosphere is really nice, love the idea to do bullet hell to fight. Loved that every enemy has multiple unique patterns, but they can be a bit too long. Also the format of the life bar of the neemies is kind of strange, you should have make it horizontal or get lower from the top, not on the sides.
The platformer part is not as good though, the jump feels really off being too high and slow to get back down.
Overall nice bullet hell with a plot, amazing atmosphere, good job!
Hi, you could have put the instructions from your “Basics” screen directly before launching the first level when clicking on Play, as there’s no way to understand what the goal is without them. Plus, it might be nice to use a bin image or something for deleting objects instead of the Godot logo, so it visually represents what it actually does.
Anyway, keep doing game and game jams if you enjoyed it! ;)
And by the way, game jams are for everyone, no matter their experience level! I think most people understand that and will naturally try to give constructive feedback, so I don’t think you needed to mention it in your game. Keep making stuff and having fun with it!
Like the idea, but i got through the game without losing by just adding the potions from the instructions without looking at the instability bar. Maybe the potions effects could be boosted so you need to really take it into consideration.
Visuals and sounds are good, it's nice you did them from code only.
Fun to play. I think the bar could move a bit slower as it's a bit hard to be precise. With some polishing on the graphics and feebacks when getting touched or shielding the core, the game would be really nice. Also the particules when a neutron is destroyed stays a bit too long on the screen making it difficult to read what is happening.
Overall good concept and fun to play.
Nice puzzle game.
The fact that you're not moving on a fix grid is kind of annoying, and it's too bad there is no end screen and it just loops through the same levels again and again.
Graphics are simple but works well.
Would have been nice to have a the levels get harder and harder.
Music is very nice (even though it does not loop perfectly).
Good idea! I think the gameplay could be improved if the player had less inertia. It takes a bit too long to accelerate and decelerate, which makes the character somewhat hard to control. It’s too bad the spilling mechanic isn’t more integrated into the level design, as it’s a really good idea, but in the end it doesn’t have much impact and the game feels more like a classic platformer.
Really fun, a lot of good ideas. Each mechanic could have had its own game, the turning platforms work very well, loved their physics, and the platform following your mouse is nice and very into the theme I think. Graphics are not amazing but I appreciated the deformations on the user sprite, but did not understand why the platforms are shaking as they don't have any effect on the player. Also just having a white rectangle as the ending of a level is absolutely not clear at first.
Overall great mechanics, some levels are clever and have simple but good level design. It could be very good if more polished.
Concept is nice and well exploited with the different kinds of walls. Too bad there are no more levels to really exploit those mechanics. I think the hitboxes could be more polished as it’s not always clear that we can’t move in some places, and some feedback when you can’t teleport would make it clearer. Also, feedback when you actually teleport would make it feel more finished.
Overall, fun! Would have liked to see more of it ;)
The concept is nice and it's fun to play.
I think feedback when hitting enemies would be nice, especially with the melee weapon as I personally felt I wasn't doing any damage at first. Also more feedback when you get damages could be a nice way to improve the game.
I liked to have different types of enemies, each having its own design and patterns.
Like it! I think the jump could be just slightly higher as it sometimes feels pixel perfect to get on some platforms. Also it would have be nice to have the harder parts of level appear later in the game as some runs are really hard right at the beginning while others are way easier.
Overall a nice fun game!
Check out my game if you get a chance :)
Not super clear how it works at first. My tower just stop shooting during the middle of the night so I've never managed to pass the first night. I don't know if I don't understand something or maybe it's a bug from the web version.
Anyway looks good and is fun, I would have liked to see more of it.
Check out my game if you get a chance!
UI looks amazing! Graphics are really good overall, with lots of 3D scenes, very impressive.
The music is quite low compared to the sound effects, at first I thought there was no music at all. There isn’t much gameplay, though, but the destruction part is pretty fun!
Check out my game if you get a chance!
Funny and clever use of the theme. Soundtrack is good. The parasites could have been a bit more aggressive in hard mode to make it more challenging as just bringing the horses back gets kind of repetitive. Gameplay in general could be a bit polished to make it more enjoyable.
Overall quite good anyway.

