Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Folaven

31
Posts
2
Followers
A member registered Dec 25, 2018 · View creator page →

Creator of

Recent community posts

Oh ok, I did not understand resources were used for shooting as well, I might give a try again now that I know it!

Love the idea, looks very nice. Too bad the instructions are not always clear and you can't really understand everything without the game's description. 

Anyway it's very fun to handle all the modules at the same time while watching the meters. Graphics and sounds work very well, good job!

Atmosphere is really nice, love the idea to do bullet hell to fight. Loved that every enemy has multiple unique patterns, but they can be a bit too long. Also the format of the life bar of the neemies is kind of strange, you should have make it horizontal or get lower from the top, not on the sides. 

The platformer part is not as good though, the jump feels really off being too high and slow to get back down.

Overall nice bullet hell with a plot, amazing atmosphere, good job!

Hi, you could have put the instructions from your “Basics” screen directly before launching the first level when clicking on Play, as there’s no way to understand what the goal is without them. Plus, it might be nice to use a bin image or something for deleting objects instead of the Godot logo, so it visually represents what it actually does.

Anyway, keep doing game and game jams if you enjoyed it! ;)


And by the way, game jams are for everyone, no matter their experience level! I think most people understand that and will naturally try to give constructive feedback, so I don’t think you needed to mention it in your game. Keep making stuff and having fun with it!

Like the idea, but i got through the game without losing by just adding the potions from the instructions without looking at the instability bar. Maybe the potions effects could be boosted so you need to really take it into consideration.

Visuals and sounds are good, it's nice you did them from code only.

Very nice puzzle game, love the main mechanic.

Too bad there is only one level (or at least the other levels did not unlock when I completed it).

(1 edit)

Fun to play. I think the bar could move a bit slower as it's a bit hard to be precise. With some polishing on the graphics and feebacks when getting touched or shielding the core, the game would be really nice. Also the particules when a neutron is destroyed stays a bit too long on the screen making it difficult to read what is happening.
Overall good concept and fun to play.

Nice puzzle game. 

The fact that you're not moving on a fix grid is kind of annoying, and it's too bad there is no end screen and it just loops through the same levels again and again. 

Graphics are simple but works well. 

Would have been nice to have a the levels get harder and harder.

Music is very nice (even though it does not loop perfectly).

Good idea! I think the gameplay could be improved if the player had less inertia. It takes a bit too long to accelerate and decelerate, which makes the character somewhat hard to control. It’s too bad the spilling mechanic isn’t more integrated into the level design, as it’s a really good idea, but in the end it doesn’t have much impact and the game feels more like a classic platformer.

(1 edit)

Really fun, a lot of good ideas. Each mechanic could have had its own game, the turning platforms work very well, loved their physics, and the platform following your mouse is nice and very into the theme I think. Graphics are not amazing but I appreciated the deformations on the user sprite, but did not understand why the platforms are shaking as they don't have any effect on the player. Also just having a white rectangle as the ending of a level is absolutely not clear at first.
Overall great mechanics, some levels are clever and have simple but good level design. It could be very good if more polished.

Fun to play and simple but very nice looking, what we want in a game  jam! 

I would have love to have more events. I think the diffculty could be increased faster as it can get a bit repetitive.

Thanks for playing! 

Yeah, you kind of have to learn how the rock moves to go further in the game. It's not easy at first. I porbably should have add more easy levels at the beginning. 
Sadly I did not have time to support controllers.

(3 edits)

Concept is nice and well exploited with the different kinds of walls. Too bad there are no more levels to really exploit those mechanics. I think the hitboxes could be more polished as it’s not always clear that we can’t move in some places, and some feedback when you can’t teleport would make it clearer. Also, feedback when you actually teleport would make it feel more finished.

Overall, fun! Would have liked to see more of it ;)

Sadly the instructions are not really clear, I did not manage to get one single potion stabalized. But the concept is good and it does not miss much to be quite fun to play! Feedbacks, graphics and sounds are good.

Fun to play, some spells are harder to handle than others though but it feels nice overall. 

What we need to do is not very clear. Also, it would have been nice to have a visual effect for the powerinstead of just a number.

But graphics are nice, gameplay is very nice in general, good work!

Very fun! Loved the physics, even though after upgrading the engine I sometimes had some strange behaviours. The idea is great and having a bunch of items with different characteristics is so enjoyable. Nice work!

The music was good at first but kind of drive me crazy at some point though :')

The concept is nice and it's fun to play. 

I think feedback when hitting enemies would be nice, especially with the melee weapon as I personally felt I wasn't doing any damage at first. Also more feedback when you get damages could be a nice way to improve the game. 

I liked to have different types of enemies, each having its own design and patterns.

Like it! I think the jump could be just slightly higher as it sometimes feels pixel perfect to get on some platforms. Also it would have be nice to have the harder parts of level appear later in the game as some runs are really hard right at the beginning while others are way easier.

Overall a nice fun game!

Check out my game if you get a chance :)

Nice little puzzle game. Some hitboxes are not really clear and too bad nothing happened after putting all the barrels on the green tiles.

(1 edit)

Nice! I agree the controls are difficult, I think you should only make the character move when the player actually press the buttons. It should stop (not completely if you want to make the platforms slippery) when not pressing anything.

Check out my game if you get a chance!

Not super clear how it works at first. My tower just stop shooting during the middle of the night so I've never managed to pass the first night. I don't know if I don't understand something or maybe it's a bug from the web version.

Anyway looks good and is fun, I would have liked to see more of it.

Check out my game if you get a chance!

Thanks for the feedback! I agree, but I wanted to keep the precision aspect. If the player has too much time, though, there’s not much of a challenge since they can just take their time to position themselves. I might have given them a bit more time, though.

Really fun! Definitely a bit too hard, though, towers missing almost every hit when they’re not aligned with the enemy is tough. But the concept is really good, and overall it’s a fun game!

Check out my game if you get a chance!

UI looks amazing! Graphics are really good overall, with lots of 3D scenes, very impressive. 

The music is quite low compared to the sound effects, at first I thought there was no music at all. There isn’t much gameplay, though, but the destruction part is pretty fun!


Check out my game if you get a chance!

Fun, liked the music. It took me a while to figure out what to do, though, and the fixed camera angle can make things a bit tricky. Funny overall!

Check out my game if you get a chance!

Did not really understand how it works at first and it can be kind of hard to tell exactly where the pieces will fall. Anyway it's original, a clever use of the theme, music and graphics are good, quite good overall!

Check out my game if you get a chance!

Like the idea! The gameplay could use a little more polish, though. Picking up the weights doesn’t always seem to work, and the opponent stopped doing anything at some point. With a bit more polish, I think this could be really fun!

Check out my game if you get a chance!

We do not have access to your game's page, must be private or something

Fun! I liked the mini-games. They could have been better with some slight variations, as it gets repetitive.

Check out my game if you get a chance!

Thanks for the feedback and for playing the game!

Funny and clever use of the theme. Soundtrack is good. The parasites could have been a bit more aggressive in hard mode to make it more challenging as just bringing the horses back gets kind of repetitive. Gameplay in general could be a bit polished to make it more enjoyable.

Overall quite good anyway.