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Fodorsson

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A member registered Jul 17, 2024 · View creator page →

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Recent community posts

Thank you, I really appreciate this feedback. There are some known issues with the controls which I just didn't have time to fix for the jam. Specifically, jumping while moving towards vertical colliders, and switches getting stuck.

There were also deliberate decisions that players might perceive as bugs, because they weren't properly explained. Examples to this are:

-Forcing the object towards the ground results in the object getting dropped. Therefore, the mouse must be dragged upwards when lifting an object.

-When morphing from the basketball to the anvil, the almost-anvil still has some bounciness.

I might change these if the general player feedback suggests so.

I have plans for continuing this project, but first I want to make sure there is demand. Thank you for the kind words.

2:00 :D

Yes, I am aware of that bug. I'll fix it later on. Fortunately, there has to be a rather specific set of circumstances for that to come up.

OH GOD THE PRESSURE! These customers are really impatient. It's like working in retail all over again. I could very much use a timer to know just how much time I have left. Great atmosphere though and the game is very polished altogether.

Thank you. That's a valid criticism. The camera actually always points towards the center of the maze, but I can see how it could be disorienting with all the repeating textures. Though it is easy for me to know where the center is since I made the game.