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FMG XP

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A member registered Jun 10, 2025 · View creator page →

Creator of

Recent community posts

Hi!

Unfortunately, the current version is too large to run in a browser, even after heavy compression, due to the sheer number of images and videos. 

I’m planning to release a special browser-friendly demo for Chapter 2 in about 5 months, once the current chapter is complete. It will be optimized specifically for web play, so you won’t need a powerful device to enjoy it.

In the meantime, if you have access to a computer, the demo is available.

Have a nice Day !

Hey! The current version on my patreon includes way more than 5 extra hours—with 6,012 pictures, 36 videos, and 13,991 lines of dialogue, you’re looking at around 10 to 15 hours of gameplay, depending on your reading speed and how much you explore side content. The demo is just a taste, while the full game dives deeper into character arcs, growth scenes, and new storylines.😊

Hi nezaku!

I’m not sure yet about a free update, but I’ll likely release one in about few months

Thanks for your patience! 😊

Hi !

Yes, I regularly post updates on my Patreon page. You can find the latest news and developments there.

Hi! Thanks for playing! 😊

The current version on Patreon is 1.7, with about 5 extra hours of gameplay depending on how much you explore and read. Enjoy! 💪

Hey! Thanks for playing the demo! 😊

Patreon tiers 1 and 2 grant access to Chapter 1 once it’s fully completed (in a few months)

If you’d like immediate access with frequent updates, tiers 3 and 4 are perfect for that!

As for Aurélie’s growth scene in the park, that’s coming later in the story—stay tuned!

Have a great day, and thanks for your support! 💪

Hey! On patreon version you can remove the rubble in the basement, but I haven’t added any clues yet because it’s mostly just puzzles that don’t impact the main story. I’m focusing on advancing Gina and Marie’s arcs so their stories can intersect soon!

As for the crash when refusing to help with the muscle fan—it’s fixed now. Thanks for letting me know! 

Thank you for your feedback! I'm happy to inform you that the issue with the dumbbells has been fixed in the latest version. They are now properly integrated into the game.

Best regards

Thank you very much for your message! It helps me better understand how others play the game. I aim to improve the points you mentioned.

News:

-When you first find yourself in the park, there is now a map tutorial.

-For the concert, there are now two hints to encourage you to go there.

-With Marceline, I've just released a small version in the demo; I've managed it better because there are quite a few evolutions.

-The name Ben has been replaced; it's the default non-dynamic name.

-Marceline's questionnaire has been improved.

-With the receptionist, indeed, you cannot evolve her a second time. I have removed this misleading option.

-Thank you for appreciating the little animations I made.

-As for the achievements, not all are available right away. I have set up a list that will grow. Currently, I think I'm halfway through Chapter 1, so there are plenty of achievements to unlock.

Thank you! I'm glad you're enjoying the game. There is more content available on my Patreon. Stay tuned for more updates!

Thank you! I used AI for image creation, and then I do the animations by hand. I will try to make the gameplay smoother to make it more immersive.

The Patreon has much more content, yes. This is just the demo, a little taste of what's to come.

For the moment, the game is still in development. I am releasing progressive updates on Patreon. The game will be available for purchase in about 3-4 months when I have finished it.

Hey! Thanks a lot for the report 🙏

Could you tell me exactly what the game shows when it crashes? (Like an error window, the text “An exception has occurred,” or nothing at all?)

I tried on my side and managed to reproduce the issue — this info will help me fix it quickly. Thanks! 💪

The intro song was created using Suno, an AI music generation tool. I hope you like it!

Thanks for letting me know! 😊 I’ll make sure to set English as the default language in the next update.

Hi! Thank for your support and interest! 😊 I’m working hard on the full version, so stay tuned for the release!

Hi! For now, the main character is exclusively male. Changing the texts and sprites to include a female option would take a lot of time, so it’s a choice I made to focus on the content. Thanks for your interest! 😊

Hi! The game is available in both French and English. The translation is complete, with maybe 2-3 small errors. By the way, I was wondering if the game launches in French by default for you? If so, I'll look into the options to set it to English by default! 😊

Hi! The laptop for filming isn't available yet. I need to advance a bit more in the story before adding it. Thanks for your patience!

Hi! Thanks for your feedback! 😊 I’ve noted the suggestion to increase the clickable area for reading books and will include it in the next update.

"Ahhh, my bad! 😅 Totally misunderstood—here’s how to earn cash in-game:

  1. Foot Massages 

    • Find Aurélie in the park (behind the hotel, via the map).
    • Give her a massage for quick coins! (mini game).

  2. Lifeguard Side Hustle 

    • Take the first aid books  (when Aurélie’s away).
    • Read the first aid books (in your room/inventory).
    • Then, head to the beach to work as a lifeguard!  (mini game).
  3. Photography Gigs 📸

    • Check the classifieds (when Aurélie’s away).
    • Go to the photostation (via the map).
    • Snap pics of specific scenes (frame them well!).  (mini game).

Great question! 😊 Right now, the demo is 100% free, with future free updates for bug fixes and even new story later! For those who want to support the project and get early access to advanced versions, I’ve got a Patreon with exclusive content, behind-the-scenes, and full chapters as they release.

Every bit of support helps me keep improving the game and adding more content—so thanks for asking! 💙"

Thanks a lot! 😊 I spent a few months on this, so your feedback really means a lot! Don’t hesitate to rate the game—it helps a ton and motivates me to keep improving it!

Hey! 👋 Thanks for the suggestion! I just finished creating the Android version. The buttons/clicks should work, but I know the rollover effect (hover) isn’t very intuitive on mobile.

My question: Is it usable as-is? (Even if it’s not perfect, I just want to know if it’s playable.) → If not, what’s blocking you? (E.g., button size, clickable areas too small, etc.)

I’m waiting for your feedback. I don’t have much perspective since I’m the one who made it—obviously, I find everything easy to spot in point-and-click mode. 😅 But hey, I’m not gonna do user testing with my friends, lol. I’ll let the community tell me if it’s clear enough!