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FlyMedusa

255
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A member registered May 18, 2020 · View creator page →

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Thank you for your time and feedback

Great job. The seconds mechanic for the holding the positions is a fun take on a stocks game. You might want to make clear the difference between long and short purchases to the player though.

Funny theming for the game. Cool game!

Really fun game :) It took me a little bit to figure out what TP was, unless I missed it somewhere. The enemies look awesome. 

The art and the world look awesome :) Great job.

Way to go with the voice acting! Great entry all around. 

Seems like something you can really sink your teeth into and master. Great submission!

Incredible work, 5's across the board. I really like how you represented the amount of flaps you have in real time with the feathers on the side, very smart. The duckling chirps were cute.

I didn't see what was happening on most of the island or enemies because I could just stand in the bottom corner and deflect everything without moving before I got bored and went out to the middle and got obliterated. I really enjoyed the tutorial. 

The sword animation is fantastic! Really cool game. 

Very enjoyable game! I really liked the animation for reality fracturing. 

Thank you for the feedback, very helpful. Im glad you enjoyed the limited sightlines, i did put some time into that. It was semi on purpose the getting lost aspect but it is a very small map so I didn't think it'd be toooo hindering. Your suggestion about dead bodies sticking around is perfect, that is a great way to know you are hot on the trail.

Fantastic job! Very fun to play 

the only timing game I've seen based on sound. Nice take on the theme!

Great opening scene and nice animations. 

Fantastic job all around. It was really fun trying to get all the different kinds of birds and then awesome to see at the end it showed how much of each I saw. Clutch to add in the game the already seen functionality. I also really liked that you hid the ui (timer) in the world (tea). Great submission. 

Fun memory game. I specifically liked the type of questions you asked. As for some feedback, it didn't seem anything bad was happening if I didn't answer a question in time.

Great job on the game. A piece of feedback, sound effects would go a long way in this game.

I agree with you it is a bit easy once you spot the vampire. I was mostly chasing the feeling of seeing where he lands and running through the twisted streets to shoot him. You are spot on that jam games should be a little easy.

I agree with you, once you find him it is easy to track after that. I had some playtesters before final build and i saw if you cant find the vampire at all the game is miserable just wondering lost through the village. So I cranked some numbers to make it easy for the jam real quick. I'd rather everyone find him than half the people have a bad time. Having him teleport on hit is a fantastic idea and could make for a sick animation, im thinking a portal opens up and he steps in lol. 

glad you enjoyed it, thank you for playing. 

You are able to shoot him up there. Just by pure distance and movement it is tougher to hit him while flying and easier to hit while on ground. That is what I was hoping for, a short window while he is walking that is easy to hit, but you could accidently also shoot a neighbor. 11 is a great score :)

The art is great for the game :)

I really like the art style for the game. Great submission.

Cool theming and art style. For a tutorial I would consider stagering the information more so theres not so much on screen at once, I wasn't really sure where to start. 

Really smart to make taking damage losing bullets for the day. i really enjoyed the different attacks from the different birds.

Fantastic game. I really enjoyed switching between guns at proper times. Very fun game, I can see the rogue like aspect of it being appealing as well. My suggestion would be to make the guns sound more different. 

Great submission, congrats on your first game. 

Cool challenge to think about. propperly added a puzzle into a platformer. 

Congratulations on submitting your first game jam, thats huge. I really liked the spinning camera, really made the scene dynamic and interesting to look at. 

I got to level 15, great take on the count down theme. I'm enjoying all these games that test our abilities in these physical ways.

I excitedly yelled "a worker placement!" Very fun game managing my people and trying to eek extra resources. 

The art and music was awesome together!

Thanks, i put a lot of attention for making it feel right

(1 edit)

Thanks for playing :)

I was torn on if someone should be able to get a perfect run and be able to save everyone but i put the difficulty so that you probably have to lose one or two. Glad to hear some neighbors got accidently shot ;)

I really liked adding the cape flapping sound :>

From the very start of making the game i knew you had to be able to accidently shoot the npc's. My dream is someone turns the corner and gets startled from a neighbor and accidently shoots them.

Thank you for playing my game and the feedback. I also thought it was odd they are just standing still but i chocked it up as a jam quirk.

That was my hope is that you can track the vampire through sounds, glad it worked out